[Java并发编程(一)] 线程池 FixedThreadPool vs CachedThreadPool ...

[Java并发编程(一)] 线程池 FixedThreadPool vs CachedThreadPool ...

摘要

介绍 Java 并发包里的几个主要 ExecutorService 。

正文

CachedThreadPool

CachedThreadPool 是通过 java.util.concurrent.Executors 创建的 ThreadPoolExecutor 实例。这个实例会根据需要,在线程可用时,重用之前构造好的池中线程。这个线程池在执行 大量短生命周期的异步任务时(many short-lived asynchronous task),可以显著提高程序性能。调用 execute 时,可以重用之前已构造的可用线程,如果不存在可用线程,那么会重新创建一个新的线程并将其加入到线程池中。如果线程超过 60 秒还未被使用,就会被中止并从缓存中移除。因此,线程池在长时间空闲后不会消耗任何资源。

注意队列实例是:new SynchronousQueue()


	/**
	 * Creates a thread pool that creates new threads as needed, but
	 * will reuse previously constructed threads when they are
	 * available.  These pools will typically improve the performance
	 * of programs that execute many short-lived asynchronous tasks.
	 * Calls to <tt>execute</tt> will reuse previously constructed
	 * threads if available. If no existing thread is available, a new
	 * thread will be created and added to the pool. Threads that have
	 * not been used for sixty seconds are terminated and removed from
	 * the cache. Thus, a pool that remains idle for long enough will
	 * not consume any resources. Note that pools with similar
	 * properties but different details (for example, timeout parameters)
	 * may be created using {@link ThreadPoolExecutor} constructors.
	 *
	 * @return the newly created thread pool
	 */
	public static ExecutorService newCachedThreadPool() {
	    return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
	                                  60L, TimeUnit.SECONDS,
	                                  new SynchronousQueue<Runnable>());
	}

FixedThreadPool

FixedThreadPool 是通过 java.util.concurrent.Executors 创建的 ThreadPoolExecutor 实例。这个实例会复用 固定数量的线程 处理一个 共享的无边界队列 。任何时间点,最多有 nThreads 个线程会处于活动状态执行任务。如果当所有线程都是活动时,有多的任务被提交过来,那么它会一致在队列中等待直到有线程可用。如果任何线程在执行过程中因为错误而中止,新的线程会替代它的位置来执行后续的任务。所有线程都会一致存于线程池中,直到显式的执行 ExecutorService.shutdown() 关闭。

注意队列实例是:new LinkedBlockingQueue()


    /**
     * Creates a thread pool that reuses a fixed number of threads
     * operating off a shared unbounded queue.  At any point, at most
     * <tt>nThreads</tt> threads will be active processing tasks.
     * If additional tasks are submitted when all threads are active,
     * they will wait in the queue until a thread is available.
     * If any thread terminates due to a failure during execution
     * prior to shutdown, a new one will take its place if needed to
     * execute subsequent tasks.  The threads in the pool will exist
     * until it is explicitly {@link ExecutorService#shutdown shutdown}.
     *
     * @param nThreads the number of threads in the pool
     * @return the newly created thread pool
     * @throws IllegalArgumentException if {@code nThreads <= 0}
     */
    public static ExecutorService newFixedThreadPool(int nThreads) {
        return new ThreadPoolExecutor(nThreads, nThreads,
                                      0L, TimeUnit.MILLISECONDS,
                                      new LinkedBlockingQueue<Runnable>());
    }

SingleThreadPool

SingleThreadPool 是通过 java.util.concurrent.Executors 创建的 ThreadPoolExecutor 实例。这个实例只会使用单个工作线程来执行一个无边界的队列。(注意,如果单个线程在执行过程中因为某些错误中止,新的线程会替代它执行后续线程)。它可以保证认为是按顺序执行的,任何时候都不会有多于一个的任务处于活动状态。和 newFixedThreadPool(1) 的区别在于,如果线程遇到错误中止,它是无法使用替代线程的。

    
    /**
     * Creates an Executor that uses a single worker thread operating
     * off an unbounded queue. (Note however that if this single
     * thread terminates due to a failure during execution prior to
     * shutdown, a new one will take its place if needed to execute
     * subsequent tasks.)  Tasks are guaranteed to execute
     * sequentially, and no more than one task will be active at any
     * given time. Unlike the otherwise equivalent
     * <tt>newFixedThreadPool(1)</tt> the returned executor is
     * guaranteed not to be reconfigurable to use additional threads.
     *
     * @return the newly created single-threaded Executor
     */
    public static ExecutorService newSingleThreadExecutor() {
        return new FinalizableDelegatedExecutorService
            (new ThreadPoolExecutor(1, 1,
                                    0L, TimeUnit.MILLISECONDS,
                                    new LinkedBlockingQueue<Runnable>()));
    }

程序演示

  • LiftOff

    
    	public class LiftOff implements Runnable {
    	    protected int countDown = 10; // Default
    	    private static int taskCount = 0;
    	    private final int id = taskCount++;
    	
    	    public LiftOff() {}
    	
    	    public LiftOff(int countDown) {
    	        this.countDown = countDown;
    	    }
    	
    	    public String status() {
    	        return "Thread ID: [" + String.format("%3d", Thread.currentThread().getId()) + "] #" + id + "(" + (countDown > 0 ? countDown : "LiftOff!") + ") ";
    	    }
    	
    	    @Override
    	    public void run() {
    	        while (countDown-- > 0) {
    	            System.out.println(status());
    	            Thread.yield();
    	        }
    	    }
    	
    	}	
    
    
  • CachedThreadPoolCase

    
    	public class CachedThreadPoolCase {
    	    public static void main(String[] args) throws InterruptedException {
    	        ExecutorService exec = Executors.newCachedThreadPool();
    	        for(int i = 0; i < 5; i++) {
    	            exec.execute(new LiftOff());
    	            Thread.sleep(10);
    	        }
    	        exec.shutdown();
    	    }
    	}	
    
    

    当 sleep 间隔为 5 milliseconds 时,共创建了 3 个线程,并交替执行。

    当 sleep 间隔为 10 milliseconds 时,共创建了 2 个线程,交替执行。

  • FixedThreadPoolCase

    
    	public class FixedThreadPoolCase {
    	
    	    public static void main(String[] args) throws InterruptedException {
    	        ExecutorService exec = Executors.newFixedThreadPool(3);
    	        for (int i = 0; i < 5; i++) {
    	            exec.execute(new LiftOff());
    	            Thread.sleep(10);
    	        }
    	        exec.shutdown();
    	    }
    	}	
    
    

    无论 sleep 间隔时间是多少,总共都创建 3 个线程,并交替执行。

  • SingleThreadCase

    
    	public class SingleThreadPoolCase {
    	
    	    public static void main(String[] args) throws InterruptedException {
    	        ExecutorService exec = Executors.newSingleThreadExecutor();
    	        for (int i = 0; i < 10; i++) {
    	            exec.execute(new LiftOff());
    	            Thread.sleep(5);
    	        }
    	        exec.shutdown();
    	    }
    	}
    
    

    无论 sleep 间隔时间是多少,总共都只创建 1 个线程。

FixedThreadPool 与 CachedThreadPool 特性对比

特性 FixedThreadPool CachedThreadPool
重用 FixedThreadPool 与 CacheThreadPool差不多,也是能 reuse 就用,但不能随时建新的线程 缓存型池子,先查看池中有没有以前建立的线程,如果有,就 reuse ;如果没有,就建一个新的线程加入池中
池大小 可指定 nThreads,固定数量 可增长,最大值 Integer.MAX_VALUE
队列大小 无限制 无限制
超时 无 IDLE 默认 60 秒 IDLE
使用场景 所以 FixedThreadPool 多数针对一些很稳定很固定的正规并发线程,多用于服务器 大量短生命周期的异步任务
结束 不会自动销毁 注意,放入 CachedThreadPool 的线程不必担心其结束,超过 TIMEOUT 不活动,其会自动被终止。

最佳实践

FixedThreadPool 和 CachedThreadPool 两者对高负载的应用都不是特别友好。

CachedThreadPool 要比 FixedThreadPool 危险很多。

如果应用要求高负载、低延迟,最好不要选择以上两种线程池:

  1. 任务队列的无边界:会导致内存溢出以及高延迟
  2. 长时间运行会导致 CachedThreadPool 在线程创建上失控

因为两者都不是特别友好,所以推荐使用 ThreadPoolExecutor ,它提供了很多参数可以进行细粒度的控制。

  1. 将任务队列设置成有边界的队列

  2. 使用合适的 RejectionHandler - 自定义的 RejectionHandler 或 JDK 提供的默认 handler 。

  3. 如果在任务完成前后需要执行某些操作,可以重载

     beforeExecute(Thread, Runnable)
     afterExecute(Runnable, Throwable)
    
  4. 重载 ThreadFactory ,如果有线程定制化的需求

  5. 在运行时动态控制线程池的大小(Dynamic Thread Pool

参考

iteye: Java 并发包中的几种 ExecutorService

stackoverflow: FixedThreadPool vs CachedThreadPool: the lesser of two evils

blogjava: 深入浅出多线程(4)对CachedThreadPool OutOfMemoryError问题的一些想法

结束

posted @ 2017-03-22 12:08  Richaaaard  阅读(26572)  评论(1编辑  收藏  举报