NSURL *url = [NSURLURLWithString:[GameData.login_info.logostringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]];
NSData *data = [NSDatadataWithContentsOfURL:url];
CFDataRef imgData = (CFDataRef)data;
CGDataProviderRef imgDataProvider = CGDataProviderCreateWithCFData (imgData);
CGImageRef image = CGImageCreateWithPNGDataProvider(imgDataProvider, NULL, true, kCGRenderingIntentDefault);
-(CCSprite*)URLStrToSprite:(NSString*)URLStr position:(CGPoint)position
{
NSURL *url = [NSURL URLWithString:[URLStr stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]];
NSData *data = [NSData dataWithContentsOfURL:url];
if(!data)
return nil;
UIImage *img = [UIImage imageWithData:data];
CCTexture2D *textrue = [[CCTexture2D alloc]initWithImage:img resolutionType:kCCResolutionStandard];
CCSprite *sprite = [CCSprite spriteWithTexture:textrue];
[textrue release];
sprite.position = position;
return [sprite autorelease];
}