摘要: https://mp.weixin.qq.com/s/UVZKFmv8p4ghm8ICdz85wQ Go 如何实现热重启 原创 zhijiezhang 腾讯技术工程 2020-09-09 阅读全文
posted @ 2020-09-09 19:12 papering 阅读(376) 评论(0) 推荐(0)
摘要: https://www.geeksforgeeks.org/service-locator-pattern/ Service Locator Pattern Last Updated: 06-03-2018 The service locator pattern is a design patter 阅读全文
posted @ 2020-09-09 19:10 papering 阅读(312) 评论(0) 推荐(0)
摘要: Go kit - Frequently asked questions https://gokit.io/faq/ Logging — Why is package log so different? Experience has taught us that a good logging pack 阅读全文
posted @ 2020-09-09 17:22 papering 阅读(215) 评论(0) 推荐(0)
摘要: a 阅读全文
posted @ 2020-09-09 17:03 papering 阅读(181) 评论(0) 推荐(0)
摘要: Go kit - Frequently asked questions https://gokit.io/faq/ Architecture and design Introduction — Understanding Go kit key concepts If you’re coming fr 阅读全文
posted @ 2020-09-09 16:50 papering 阅读(317) 评论(0) 推荐(0)
摘要: Go kit - Frequently asked questions https://gokit.io/faq/ Services — What is a Go kit service? Services are where all of the business logic is impleme 阅读全文
posted @ 2020-09-09 16:37 papering 阅读(258) 评论(0) 推荐(0)
摘要: Go kit - Frequently asked questions https://gokit.io/faq/ How does Go kit compare to Micro? Like Go kit, Micro describes itself as a microservice tool 阅读全文
posted @ 2020-09-09 16:29 papering 阅读(265) 评论(0) 推荐(0)
摘要: 需求 http://dubbo.apache.org/zh-cn/docs/user/preface/requirements.html 在大规模服务化之前,应用可能只是通过 RMI 或 Hessian 等工具,简单的暴露和引用远程服务,通过配置服务的URL地址进行调用,通过 F5 等硬件进行负载均 阅读全文
posted @ 2020-09-09 14:34 papering 阅读(185) 评论(0) 推荐(0)
摘要: https://mp.weixin.qq.com/s/67NvEVljnU-0-6rb7MWpGw 分布式事务 Seata Saga 模式首秀以及三种模式详解 | Meetup#3 回顾 原创 蚂蚁金服 屹远 金融级分布式架构 2019-08-15 分布式事务 Seata Saga 模式首秀以及三种 阅读全文
posted @ 2020-09-09 14:18 papering 阅读(908) 评论(0) 推荐(0)
摘要: https://mp.weixin.qq.com/s/ssbEAdwgp4vaZl945LpYeQ 微服务的设计模式 Madhuka Udantha 微服务蜂巢 2020-03-16 阅读全文
posted @ 2020-09-09 14:12 papering 阅读(155) 评论(0) 推荐(0)
摘要: 《英雄联盟》在线服务运维之道 - InfoQ https://www.infoq.cn/article/running-online-services-riot/ 第一章 简 介 我是Jonathan McCaffrey,来自Riot公司的基础设施团队。在讲述我们 如何进行后端应用的部署和运维之前, 阅读全文
posted @ 2020-09-09 10:39 papering 阅读(279) 评论(0) 推荐(0)
摘要: 为什么游戏公司的server不愿意微服务化? - 知乎 https://www.zhihu.com/question/359630395 我大概说了,方便测试,方便维护,方便升级,服务之间松耦合,可多语言开发,自动扩容…之类的点 然后他说游戏server不太需要微服务,因为要求real time,做 阅读全文
posted @ 2020-09-09 09:34 papering 阅读(274) 评论(0) 推荐(0)