参考自书籍:24种设计模式介绍与6大设计原则
策略模式的好处就是:体现了高内聚低耦合的特性
public class Strategy { private Context context; public void Main() { Console.WriteLine("发生了第一个事件!需要想个办法!"); context = new Context(new FristPlan()); context.operate(); Console.WriteLine("发生了第二个事件!需要想个办法!"); context = new Context(new SecondPlan()); context.operate(); Console.WriteLine("发生了第三个事件!需要想个办法!"); context = new Context(new ThirdPlan()); context.operate(); } } public class Context { private IStrategy _strategy; public Context(IStrategy strategy) { _strategy = strategy; } public void operate() { _strategy.OPRT(); } } public interface IStrategy { void OPRT(); } public class FristPlan : IStrategy { public void OPRT() { Console.WriteLine("这是第一个计策!"); } } public class SecondPlan : IStrategy { public void OPRT() { Console.WriteLine("这是第二个计策!"); } } public class ThirdPlan : IStrategy { public void OPRT() { Console.WriteLine("这是第三个计策!"); } }
下面是执行代码:
class Program { static void Main(string[] args) { Strategy strategy = new Strategy(); strategy.Main(); } }
                    
                
                
            
        
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