摘要: 如题需求using UnityEngine;using System.Collections;using UnityEditor;using System.Collections.Generic;public class DestroySubComponent{ [MenuItem("Assets/Example/DestroySubComponent")] public static void DestroySubCom() { UnityEngine.Object[] selection = Selection.GetFiltered(typeof(UnityEngin 阅读全文
posted @ 2012-07-18 16:44 渡蓝 阅读(266) 评论(0) 推荐(0) 编辑