摘要: 排序排序算法:http://baike.baidu.com/view/297739.htm冒泡排序法:http://baike.baidu.com/view/1313793.htm起泡法:http://baike.baidu.com/view/174304.htm鸡尾酒排序:http://baike.baidu.com/view/1981861.htm桶排序:http://baike.baidu.com/view/1784217.htm计数排序:http://baike.baidu.com/view/1209480.htm归并排序:http://baike.baidu.com/view/907 阅读全文
posted @ 2012-07-15 14:35 渡蓝 阅读(342) 评论(0) 推荐(1) 编辑
摘要: using UnityEngine;using System.Collections;public class StoneDrop : MonoBehaviour { public floatfireTime; //开火时间 public floatcoolTime; //冷却时间 void Start() {coolTime = 2.0f; } // Update iscalled once per frame void Update() {if(fireTime < coolTime){fireTime += Time.deltaTime;}if(fireTime > cool 阅读全文
posted @ 2012-07-15 14:27 渡蓝 阅读(720) 评论(0) 推荐(0) 编辑