03 2017 档案
摘要:#CubeRigimport maya.cmds as cmdscube = cmds.polyCube()cubeShape = cube[0]circle = cmds.circle()circleShape = circle[0]cmds.parent(cubeShape,circleShap
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摘要:1、 Overview 2、 Understanding Shader definition:code that define what the material can do in the environment classification: Surface Shader——容易编写,受光照等因
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