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2013年7月3日

摘要: #ifndef __GAMEMAIN_SCENE_H__#define __GAMEMAIN_SCENE_H__#include "cocos2d.h"#include "Box2D/Box2D.h"#include "SimpleAudioEngine.h"#include "CocoHead.h"#include "GameScene.h"class CCLayer;class CGameMainScene : public CGameScene{public: enum ResourceI 阅读全文
posted @ 2013-07-03 21:07 一枚程序 阅读(772) 评论(0) 推荐(0)

摘要: #ifndef __LOADSCENE_H__#define __LOADSCENE_H__#include "GameFrameHead.h"class CGameScene;class CLoadScene : public cocos2d::CCLayer{public: enum PmgressbarId { _PmgressbarDialog = 100, _PmgressbarPic = 1001, };public: CLoadScene(); virtual ~CLoadScene(void); ... 阅读全文
posted @ 2013-07-03 20:26 一枚程序 阅读(615) 评论(0) 推荐(0)