摘要: Shader "Custom/Snow" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} _RimColor("Rim Color", Color) = (1,1,1,1) _SnowPower ("Snow Power",range(0,1)) = 0.2//边缘强度 ... 阅读全文
posted @ 2017-08-31 11:27 MrBlue 阅读(1014) 评论(0) 推荐(0)