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代码 using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.UI; using System; [RequireComponent(typeof(Image)) 阅读全文
posted @ 2016-02-15 19:01
MrBlue
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摘要:
效果 BurnToFadeOut.shader代码 Shader "BurnToFadeOut" { Properties { _StartColor ("Start Color", Color) = (1,1,1,1) _EndColor ("End Color", Color) = (1,1,1 阅读全文
posted @ 2016-02-15 15:04
MrBlue
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