摘要: 初学Untiy3D,记录备忘。 public static void DontDestroyOnLoad(Object target); Makes the object target not be destroyed automatically when loading a new scene. When loading a new level all objects in the sce... 阅读全文
posted @ 2016-02-29 21:14 低配RichFroning 阅读(322) 评论(0) 推荐(0)