摘要:
原理就是按点的位置占长宽的百分比算出颜色 using UnityEngine;using System.Collections;using System.Collections.Generic;using UnityEngine.UI;using System;/// <summary>/// 渐变 阅读全文
posted @ 2021-09-16 19:15
mc宇少
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摘要:
https://blog.csdn.net/cyf649669121/article/details/83142903 阅读全文
posted @ 2021-09-16 15:18
mc宇少
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