#include <iostream>
using namespace std;
class Point {
public:
    Point(int x = 0, int y = 0) : x(x), y(y) {
        count++;
    }    
    Point(const Point &p) : x(p.x), y(p.y) {
        count++;
    }
    ~Point() {  count--; }
    int getX() const { return x; }
    int getY() const { return y; }
    static int count;
private:
    int x, y;
};
int Point::count = 0;
int main() {
    int *ptr = &Point::count;
    Point a(4, 5);
    cout << "Point A: " << a.getX() << ", " << a.getY();
    cout << " Object count = " << *ptr << endl;
    Point b(a);
    cout << "Point B: " << b.getX() << ", " << b.getY();
    cout << " Object count = " << *ptr << endl;
    return 0;
}
 
 
#include <iostream>
using namespace std;
class Point {
public:    
    Point(int x = 0, int y = 0) : x(x), y(y) {
        count++;
    }    
    Point(const Point &p) : x(p.x), y(p.y) {
        count++;
    }
    ~Point() {  count--; }
    int getX() const { return x; }
    int getY() const { return y; }
    static void showCount() {
        cout << "  Object count = " << count << endl;
    }
private:
    int x, y;
    static int count;
};
int Point::count = 0;
int main() {
    void (*funcPtr)() = Point::showCount;
    Point a(4, 5);
    cout << "Point A: " << a.getX() << ", " << a.getY();
    funcPtr();
    Point b(a);
    cout << "Point B: " << b.getX() << ", " << b.getY();
    funcPtr();
    return 0;
}