摘要: Shader "Custom/LightPoint" { Properties { _MainTex ("Main Tex", 2D) = "white" {} _Color ("Color Tint", Color) = (1, 1, 1, 1) } SubShader { Tags {"Queue"="Transpare... 阅读全文
posted @ 2017-08-02 15:50 露夕逝 阅读(866) 评论(0) 推荐(0)