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OpenGL ES Textures and Texture Mapping

2013-06-23 14:49 by luqinlive, 1144 阅读, 0 推荐, 收藏,
摘要:An alternative to creating materials in OpenGL ES to define the color of a polygon is to map a texture onto that polygon. This is a handy options that can give you good looking objects while saving a lot of processor cycles. Say you wanted to create a brick wall in a game. You could, of course, crea 阅读全文