Unity3d+GameFramework:资源分析,资源依赖,循环依赖检测
摘要:
资源依赖 先生成Resource 根据ResourceCollection.xml Resource resource = Resource.Create(name, variant, fileSystem, loadType, packed, resourceGroups); m_Resource 阅读全文
posted @ 2022-07-21 22:00 luoyikun 阅读(193) 评论(0) 推荐(0)