unity3d:CatmullRom采样曲线,沿着曲线移动
摘要:
采样曲线生成,UnityStandardAsset赛车工程里 public class WaypointCircuit : MonoBehaviour { [HideInInspector]public WaypointList waypointList = new WaypointList(); 阅读全文
posted @ 2021-07-02 01:31 luoyikun 阅读(60) 评论(0) 推荐(0)