unity3d:向量计算,摄像机与目标位置
摘要:
目标与摄像头,摄像头重新出现在两者连线方向的距离目标10m处 Vector3 oldPos = transform.position; Vector3 dir = oldPos - pos; Vector3 newPos = pos + dir.normalized * 10; transform. 阅读全文
posted @ 2018-12-30 14:03 luoyikun 阅读(31) 评论(0) 推荐(0)