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2018年6月12日 #

unity3d:ugui滚动层滑动与item点击事件的冲突处理

摘要: using UnityEngine; using System.Collections; using UnityEngine.Events; using UnityEngine.EventSystems; public class ClickListener : MonoBehaviour, IPo 阅读全文

posted @ 2018-06-12 10:31 luoyikun 阅读(35) 评论(0) 推荐(0)

unity3d:监听当前动画执行完毕回调

摘要: public static IEnumerator YieldAniFinish(Animator ani,string aniName, UnityAction action) { yield return null; AnimatorStateInfo stateinfo = ani.GetCu 阅读全文

posted @ 2018-06-12 10:27 luoyikun 阅读(118) 评论(0) 推荐(0)