luoyikun

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2018年4月18日 #

unity3d shader 双面材质

摘要: // Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt) Shader "Standard(Two Side)" { Properties { _Colo 阅读全文

posted @ 2018-04-18 15:24 luoyikun 阅读(60) 评论(0) 推荐(0)

unity3d粒子缩放

摘要: using UnityEngine; using System.Collections; using UnityEditor; public class ParticleScaler : EditorWindow { float scaleMultiplier = 1.0f; [MenuItem(" 阅读全文

posted @ 2018-04-18 09:26 luoyikun 阅读(22) 评论(0) 推荐(0)