unity3d Shader:Ugui Text 穿透模型与背景显示
摘要:
Shader代码 Shader "CustomUI/FirstText" { Properties { _MainTex ("Font Texture", 2D) = "white" {} //MASK SUPPORT ADD _StencilComp("Stencil Comparison", F 阅读全文
posted @ 2018-04-13 10:59 luoyikun 阅读(25) 评论(0) 推荐(0)