using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Proxy
{
/// <summary>
/// 被追求者类
/// </summary>
class SchoolGirl
{
private string name;
public string Name
{
get { return name; }
set { name = value; }
}
}
/// <summary>
/// 送礼物接口
/// </summary>
interface IGiveGift
{
void GiveDolls();
void GiveFlowers();
void GiveChocolate();
}
/// <summary>
/// 追求者类
/// </summary>
class Pursuit : IGiveGift
{
SchoolGirl mm;
public Pursuit(SchoolGirl mm)
{
this.mm = mm;
}
public void GiveDolls()
{
Console.WriteLine(mm.Name + ",送你洋娃娃!");
}
public void GiveFlowers()
{
Console.WriteLine(mm.Name + ",送你鲜花!");
}
public void GiveChocolate()
{
Console.WriteLine(mm.Name + ",送你巧克力!");
}
}
/// <summary>
/// 代理类
/// </summary>
class Proxy : IGiveGift
{
Pursuit gg;
public Proxy(SchoolGirl mm)
{
gg = new Pursuit(mm);
}
public void GiveDolls()
{
gg.GiveDolls();
}
public void GiveFlowers()
{
gg.GiveFlowers();
}
public void GiveChocolate()
{
gg.GiveChocolate();
}
}
class Program
{
static void Main(string[] args)
{
SchoolGirl yatou = new SchoolGirl();
yatou.Name = "丫头";
Proxy zhutou = new Proxy(yatou);
zhutou.GiveChocolate();
zhutou.GiveDolls();
zhutou.GiveFlowers();
Console.Read();
}
}
}