摘要: 在unity3d中用Find可以直接查找组件例子一:该脚本时绑在main Camera上的,"/Scene/player"这是在Hierarchy目录下直接找寻Scene if (Physics.Raycast (ray.origin, ray.direction, hit,10)) { if(hit.transform.name=="player"){ var player = transform.Find("/Scene/player"); print (player.position); }例子二:该脚本时绑在main Came 阅读全文
posted @ 2010-09-15 17:20 子非あ鱼 阅读(5921) 评论(0) 推荐(0)