解决ngui挡住粒子的问题
摘要:
using UnityEngine;using System.Collections;[ExecuteInEditMode]public class ControlParticle : MonoBehaviour { public int renderQueue = 30000; ... 阅读全文
posted @ 2015-07-01 21:51 lol霖 阅读(243) 评论(0) 推荐(0)
posted @ 2015-07-01 21:51 lol霖 阅读(243) 评论(0) 推荐(0)
posted @ 2015-07-01 21:36 lol霖 阅读(145) 评论(1) 推荐(0)
posted @ 2015-07-01 21:31 lol霖 阅读(189) 评论(0) 推荐(0)
posted @ 2015-07-01 21:29 lol霖 阅读(243) 评论(1) 推荐(0)
posted @ 2015-07-01 21:24 lol霖 阅读(592) 评论(0) 推荐(0)
posted @ 2015-07-01 21:15 lol霖 阅读(2115) 评论(0) 推荐(1)