len3d

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11 2009 档案

摘要:before e_Renderer::render, 400MB memoy was taken...so...problems not in the core...which is, somehow, a piece of good news:) another more significant hotspot of memory allocation is in bsp constructio... 阅读全文
posted @ 2009-11-17 15:23 Len3d 阅读(200) 评论(0) 推荐(0)

摘要:A good memory allocator is everything that I need, which is efficient at allocating/deallocating. 阅读全文
posted @ 2009-11-14 11:25 Len3d 阅读(217) 评论(0) 推荐(0)

摘要:Problems:1. duplicated indirect addressing2. cache misses3. long latency4. unnecessary calculationsSolutions:1. address once2. allocate memory in more efficient way3. hide latency with multi-pipelinin... 阅读全文
posted @ 2009-11-01 12:23 Len3d 阅读(193) 评论(1) 推荐(0)