01 2017 档案

摘要:http://blog.csdn.net/popy007/article/details/1797121 透视投影变换推导 http://blog.csdn.net/gamesdev/article/details/44939923 Z buffer(深度缓存)推导 阅读全文
posted @ 2017-01-05 15:25 Gui Kai 阅读(163) 评论(0) 推荐(0) 编辑