vector: Dynamic array of variables, struct or objects. Insert data at the end.
Simple example of storing STL strings in a vector. This example shows three methods of accessing the data within the vector:
-
#include <iostream>
#include <vector>
#include <string>
using namespace std;
main()
{
vector<string> SS;
SS.push_back("The number is 10");
SS.push_back("The number is 20");
SS.push_back("The number is 30");
cout << "Loop by index:" << endl;
int ii;
for(ii=0; ii < SS.size(); ii++)
{
cout << SS[ii] << endl;
}
cout << endl << "Constant Iterator:" << endl;
vector<string>::const_iterator cii;
for(cii=SS.begin(); cii!=SS.end(); cii++)
{
cout << *cii << endl;
}
cout << endl << "Reverse Iterator:" << endl;
vector<string>::reverse_iterator rii;
for(rii=SS.rbegin(); rii!=SS.rend(); ++rii)
{
cout << *rii << endl;
}
cout << endl << "Sample Output:" << endl;
cout << SS.size() << endl;
cout << SS[2] << endl;
swap(SS[0], SS[2]);
cout << SS[2] << endl;
}
Run: ./a.out
Output:
-
Loop by index:
The number is 10
The number is 20
The number is 30
Constant Iterator:
The number is 10
The number is 20
The number is 30
Reverse Iterator:
The number is 30
The number is 20
The number is 10
Sample Output:
3
The number is 30
The number is 10
Two / Three / Multi Dimensioned arrays using vector:
A two dimensional array is a vector of vectors. The vector contructor can initialize the length of the array and set the initial value.
-
Example of a vector of vectors to represent a two dimensional array:
#include <iostream>
#include <vector>
using namespace std;
main()
{
// Declare size of two dimensional array and initialize.
vector< vector<int> > vI2Matrix(3, vector<int>(2,0));
vI2Matrix[0][0] = 0;
vI2Matrix[0][1] = 1;
vI2Matrix[1][0] = 10;
vI2Matrix[1][1] = 11;
vI2Matrix[2][0] = 20;
vI2Matrix[2][1] = 21;
cout << "Loop by index:" << endl;
int ii, jj;
for(ii=0; ii < 3; ii++)
{
for(jj=0; jj < 2; jj++)
{
cout << vI2Matrix[ii][jj] << endl;
}
}
}
Run: ./a.out
-
Loop by index:
0
1
10
11
20
21
A three dimensional vector would be declared as:
-
#include <iostream>
#include <vector>
using namespace std;
main()
{
// Vector length of 3 initialized to 0
vector<int> vI1Matrix(3,0);
// Vector length of 4 initialized to hold another
// vector vI1Matrix which has been initialized to 0
vector< vector<int> > vI2Matrix(4, vI1Matrix);
// Vector of length 5 containing two dimensional vectors
vector< vector< vector<int> > > vI3Matrix(5, vI2Matrix);
...
or declare all in one statement:
#include <iostream>
#include <vector>
using namespace std;
main()
{
vector< vector< vector<int> > > vI3Matrix(2, vector< vector<int> > (3, vector<int>(4,0)) );
for(int kk=0; kk<4; kk++)
{
for(int jj=0; jj<3; jj++)
{
for(int ii=0; ii<2; ii++)
{
cout << vI3Matrix[ii][jj][kk] << endl;
}
}
}
}
Using an iterator:
-
Example of iterators used with a two dimensional vector.
#include <iostream>
#include <vector>
using namespace std;
main()
{
vector< vector<int> > vI2Matrix; // Declare two dimensional array
vector<int> A, B;
vector< vector<int> >::iterator iter_ii;
vector<int>::iterator iter_jj;
A.push_back(10);
A.push_back(20);
A.push_back(30);
B.push_back(100);
B.push_back(200);
B.push_back(300);
vI2Matrix.push_back(A);
vI2Matrix.push_back(B);
cout << endl << "Using Iterator:" << endl;
for(iter_ii=vI2Matrix.begin(); iter_ii!=vI2Matrix.end(); iter_ii++)
{
for(iter_jj=(*iter_ii).begin(); iter_jj!=(*iter_ii).end(); iter_jj++)
{
cout << *iter_jj << endl;
}
}
}
Run: ./a.out
-
Using Iterator:
10
20
30
100
200
300
Constructor/Declaration:
-
Method/operator Description vector<T> v; Vector declaration of data type "T". vector<T> v(size_type n); Declaration of vector containing type "T" and of size "n" (quantity). vector<T> v(size_type n,const T& t); Declaration of vector containing type "T", of size "n" (quantity) containing value "t".
Declaration: vector(size_type n, const T& t)vector<T> v(begin_iterator,end_iterator); Copy of Vector of data type "T" and range begin_iterator to end_iterator.
Declaration: template vector(InputIterator, InputIterator)
Size methods/operators:
-
Note: size_type is an unsigned integer.Method/operator Description empty() Returns bool (true/false). True if empty.
Declaration: bool empty() constsize() Number of elements of vector.
Declaration: size_type size() constresize(n, t=T()) Adjust by adding or deleting elements of vector so that its size is "n".
Declaration: void resize(n, t = T())capacity() Max number of elements of vector before reallocation.
Declaration: size_type capacity() constreserve(size_t n) Max number of elements of vector set to "n" before reallocation.
Declaration: void reserve(size_t)max_size() Max number of elements of vector possible.
Declaration: size_type max_size() const
Other methods/operators:
-
Method/operator Description erase()
clear()Erase all elements of vector.
Declaration: void clear()erase(iterator)
erase(begin_iterator,end_iterator)Erase element of vector. Returns iterator to next element.
Erase element range of vector. Returns iterator to next element.
Declarations:- iterator erase(iterator pos)
- iterator erase(iterator first, iterator last)
=
Example: X=Y()Assign/copy entire contents of one vector into another.
Declaration: vector& operator=(const vector&)< Comparison of one vector to another.
Declaration: bool operator<(const vector&, const vector&)== Returns bool. True if every element is equal.
Declaration: bool operator==(const vector&, const vector&)at(index)
v[index]Element of vector. Left and Right value assignment: v.at(i)=e; and e=v.at(i);
Declaration: reference operator[](size_type n)front()
v[0]First element of vector. (Left and Right value assignment.)
Declaration: reference front()back() Last element of vector. (Left and Right value assignment.)
Declaration: reference back()push_back(const T& value) Add element to end of vector.
Declaration: void push_back(const T&)pop_back() Remove element from end of vector.
Declaration: void pop_back()assign(size_type n,const T& t) Assign first n elements a value "t". assign(begin_iterator,end_iterator) Replace data in range defined by iterators.
Declaration:insert(iterator, const T& t) Insert at element "iterator", element of value "t".
Declaration: iterator insert(iterator pos, const T& x)insert(iterator pos, size_type n, const T& x) Starting before element "pos", insert first n elements of value "x".
Declaration: void insert(iterator pos, size_type n, const T& x)insert(iterator pos, begin_iterator,end_iterator) Starting before element "pos", insert range begin_iterator to end_iterator.
Declaration: void insert(iterator pos, InputIterator f, InputIterator l)swap(vector& v2) Swap contents of two vectors.
Declaration: void swap(vector&)
-
Method/operator Description begin() Return iterator to first element of vector.
Declaration: const_iterator begin() constend() Return iterator to last element of vector.
Declaration: const_iterator end() constrbegin() Return iterator to first element of vector (reverse order).
Declaration: const_reverse_iterator rbegin() constrend() Return iterator to last element of vector (reverse order).
Declaration: const_reverse_iterator rend() const++ Increment iterator. -- Decrement iterator.
Vector Links:
- SGI: vector - Detail of all vector member functions and operators available.
- Also see Boost ptr_vector - used to hold vector of pointers.
| STL list: |
list: Linked list of variables, struct or objects. Insert/remove anywhere.
Two examples are given:
- The first STL example is for data type int
- The second for a list of class instances.
1. Lets start with a simple example of a program using STL for a linked list:
-
// Standard Template Library example
#include <iostream>
#include <list>
using namespace std;
// Simple example uses type int
main()
{
list<int> L;
L.push_back(0); // Insert a new element at the end
L.push_front(0); // Insert a new element at the beginning
L.insert(++L.begin(),2); // Insert "2" before position of first argument
// (Place before second argument)
L.push_back(5);
L.push_back(6);
list<int>::iterator i;
for(i=L.begin(); i != L.end(); ++i) cout << *i << " ";
cout << endl;
return 0;
}
Run: ./a.out
Output: 0 2 0 5 6
[Potential Pitfall]: In Red Hat Linux versions 7.x one could omit the "using namespace std;" statement. Use of this statement is good programming practice and is required in Red Hat 8.0.
[Potential Pitfall]: Red Hat 8.0 requires the reference to "#include <iostream>". Red Hat versions 7.x used "#include <iostream.h>".
2. The STL tutorials and texts seem to give simple examples which do not apply to the real world. The following example is for a doubly linked list. Since we are using a class and we are not using defined built-in C++ types we have included the following:
- To make this example more complete, a copy constructor has been included although the compiler will generate a member-wise one automatically if needed. This has the same functionality as the assignment operator (=).
- The assignment (=) operator must be specified so that sort routines can assign a new order to the members of the list.
- The "less than" (<) operator must be specified so that sort routines can determine if one class instance is "less than" another.
- The "equals to" (==) operator must be specified so that sort routines can determine if one class instance is "equals to" another.
-
// Standard Template Library example using a class.
#include <iostream>
#include <list>
using namespace std;
// The List STL template requires overloading operators =, == and <.
class AAA
{
friend ostream &operator<<(ostream &, const AAA &);
public:
int x;
int y;
float z;
AAA();
AAA(const AAA &);
~AAA(){};
AAA &operator=(const AAA &rhs);
int operator==(const AAA &rhs) const;
int operator<(const AAA &rhs) const;
};
AAA::AAA() // Constructor
{
x = 0;
y = 0;
z = 0;
}
AAA::AAA(const AAA ©in) // Copy constructor to handle pass by value.
{
x = copyin.x;
y = copyin.y;
z = copyin.z;
}
ostream &operator<<(ostream &output, const AAA &aaa)
{
output << aaa.x << ' ' << aaa.y << ' ' << aaa.z << endl;
return output;
}
AAA& AAA::operator=(const AAA &rhs)
{
this->x = rhs.x;
this->y = rhs.y;
this->z = rhs.z;
return *this;
}
int AAA::operator==(const AAA &rhs) const
{
if( this->x != rhs.x) return 0;
if( this->y != rhs.y) return 0;
if( this->z != rhs.z) return 0;
return 1;
}
// This function is required for built-in STL list functions like sort
int AAA::operator<(const AAA &rhs) const
{
if( this->x == rhs.x && this->y == rhs.y && this->z < rhs.z) return 1;
if( this->x == rhs.x && this->y < rhs.y) return 1;
if( this->x < rhs.x ) return 1;
return 0;
}
main()
{
list<AAA> L;
AAA Ablob ;
Ablob.x=7;
Ablob.y=2;
Ablob.z=4.2355;
L.push_back(Ablob); // Insert a new element at the end
Ablob.x=5;
L.push_back(Ablob); // Object passed by value. Uses default member-wise
// copy constructor
Ablob.z=3.2355;
L.push_back(Ablob);
Ablob.x=3;
Ablob.y=7;
Ablob.z=7.2355;
L.push_back(Ablob);
list<AAA>::iterator i;
for(i=L.begin(); i != L.end(); ++i) cout << (*i).x << " "; // print member
cout << endl;
for(i=L.begin(); i != L.end(); ++i) cout << *i << " "; // print all
cout << endl;
cout << "Sorted: " << endl;
L.sort();
for(i=L.begin(); i != L.end(); ++i) cout << *i << " "; // print all
cout << endl;
return 0;
}
Output:
-
7 5 5 3
7 2 4.2355
5 2 4.2355
5 2 3.2355
3 7 7.2355
Sorted:
3 7 7.2355
5 2 3.2355
5 2 4.2355
7 2 4.2355
List Links:
- SGI: list - Detail of all "list" member functions and operators available.
- Boost ptr_list and STL list of pointers - YoLinux Tutorial
- Also see Boost ptr_list - used to hold list of pointers.
| STL vector vs list function comparison: |
-
Function vector list constructor yes yes destructor yes yes empty() yes yes size() yes yes resize() yes yes capacity() yes no reserve() yes no max_size() yes yes erase() yes yes clear() yes yes operator= yes yes operator< yes yes operator== yes yes operator[] yes no at() yes no front() yes yes back() yes yes push_back() yes yes pop_back() yes yes assign() yes yes insert() yes yes swap() yes yes push_front() no yes pop_front() no yes merge() no yes remove() no yes remove_if() no yes reverse() no yes sort() no yes splice() no yes unique() no yes
| Links/Information: |
- GNU String class - YoLinux Tutorial
- "Modest Tutorial"
- Technical University Vienna Tutorial
- Boost pointer container library - containter libraries (vectors,lists,maps,...) to hold pointers.
- An old fashioned linked list with pointers (old homework problem)
- GTK API:

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