摘要: boolworldCoordToScreen(Vector3 objPos, Camera* cam, Vector2 screenRect, Vector2& screenPos){Matrix4 viewMatrix = cam->getViewMatrix();Matrix4 projMatr... 阅读全文
posted @ 2014-05-08 23:58 小 楼 一 夜 听 春 雨 阅读(1819) 评论(0) 推荐(0)