摘要:
ogre实现分屏渲染 1 class MyApplication :public ExampleApplication 2 { 3 public: 4 MyApplication() {} 5 ~MyApplication() 6 { 7 } 8 9 void createCamera()10 {11 mCamera = mSceneMgr->createCamera("mycamera1");12 mCamera->setPosition(Ogre::Vector3(0, 10, 20));13 ... 阅读全文
posted @ 2011-12-05 14:00
小 楼 一 夜 听 春 雨
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