Points Versus Pixels in Cocos2D
摘要:
Points VS. PixelsWe should konw that Cocos2D uses a point system to help position objects on the normal iPhone display (480 × 320 pixels) and the retina display (960 × 640 pix- els).In the nonretina display a point equals a pixel, but in the retina display a point equals two pixels.When yo 阅读全文
posted @ 2013-01-03 00:10
紫澜
阅读(204)
评论(0)
推荐(0)
浙公网安备 33010602011771号