摘要:
// 展开动画- (void)beginAnimations{ CGContextRef context = UIGraphicsGetCurrentContext(); [UIView beginAnimations:nil context:context]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.6];//动画时间长度,单位秒,浮点数 myView.frame = CGRectMake(0, 0, 320, 110); ... 阅读全文
posted @ 2014-01-13 19:55
菜鸟程序猿
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