摘要:
http://www.bit-101.com/blog/?p=1861 C: -(UIImage *) glToUIImage { NSInteger myDataLength = 320 * 480 * 4; // allocate array and read pixels into it. GLubyte *buffer = (GLubyte *) malloc(myDataLength);... 阅读全文
posted @ 2009-11-13 14:39
iMobile3D
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