摘要: //初始化配置three var scene ,camera,renderer scene = new THREE.Scene(); var ambient = new THREE.AmbientLight(0xffffff); scene.add(ambient); var width = res 阅读全文
posted @ 2021-11-29 16:54 H柷H 阅读(433) 评论(0) 推荐(0) 编辑