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C++

 

//HPP头文件内容

#include <uf_defs.h>
#include <uf_ui_types.h>
#include <iostream>
#include <NXOpen/Session.hxx>
#include <NXOpen/UI.hxx>
#include <NXOpen/NXMessageBox.hxx>
#include <NXOpen/Callback.hxx>
#include <NXOpen/NXException.hxx>
#include <NXOpen/BlockStyler_UIBlock.hxx>
#include <NXOpen/BlockStyler_BlockDialog.hxx>
#include <NXOpen/BlockStyler_PropertyList.hxx>
#include <NXOpen/BlockStyler_Tree.hxx>
#include <NXOpen/BlockStyler_Node.hxx>
#include <NXOpen/BlockStyler_Group.hxx>
#include <NXOpen/BlockStyler_Button.hxx>

//用户头文件
#include <NXOpen/Part.hxx>
#include <NXOpen/PartCollection.hxx>
#include <uf.h>

 

//------------------------------------------------------------------------------
// Namespaces needed for following template
//------------------------------------------------------------------------------
using namespace std;
using namespace NXOpen;
using namespace NXOpen::BlockStyler;

class DllExport TreeSample
{
// class members
public:
static Session *theSession;
static UI *theUI;
TreeSample();
~TreeSample();
int Show();

//----------------------- BlockStyler Callback Prototypes ---------------------
// The following member function prototypes define the callbacks
// specified in your BlockStyler dialog. The empty implementation
// of these prototypes is provided in the TreeSample.cpp file.
// You are REQUIRED to write the implementation for these functions.
//------------------------------------------------------------------------------
void initialize_cb();
void dialogShown_cb();
int apply_cb();
int ok_cb();
int update_cb(NXOpen::BlockStyler::UIBlock* block);
PropertyList* GetBlockProperties(const char *blockID);

//void OnExpandCallback (NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node);
//void OnInsertColumnCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID);
//void OnInsertNodeCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node);
//void OnDeleteNodeCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node);
//void OnPreSelectCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int ID, bool selected);
//void OnSelectCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *, int columnID, bool selected);
//void OnStateChangeCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int state);
//NXString ToolTipTextCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID);
//int ColumnSortCallback(NXOpen::BlockStyler::Tree *tree, int columnID, NXOpen::BlockStyler::Node *node1, NXOpen::BlockStyler::Node *node2);
//NXString StateIconNameCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int state);
NXOpen::BlockStyler::Tree::BeginLabelEditState OnBeginLabelEditCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID);//根据函数返回值来确定是否允许编辑选中的单元格文本
NXOpen::BlockStyler::Tree::EndLabelEditState OnEndLabelEditCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int, NXString editedText);//根据返回值确定是否接受修改的文本
NXOpen::BlockStyler::Tree::EditControlOption OnEditOptionSelectedCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID, int selectedOptionID, NXString selectedOptionText, NXOpen::BlockStyler::Tree::ControlType type);//编辑Tree::ControlTypeComboBox类型、Tree::ControlTypeListBox类型单元格时触发
NXOpen::BlockStyler::Tree::ControlType AskEditControlCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID);//可以设置单元格类型ControlTypeNone 、ControlTypeComboBox、ControlTypeListBox,以及下拉列表内容
void OnMenuCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID );//菜单内容回调函数
void OnMenuSelectionCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int menuItemID);//选择菜单时回调函数
//NXOpen::BlockStyler::Node::DropType IsDropAllowedCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID, NXOpen::BlockStyler::Node *targetNode, int targetColumnID);
//NXOpen::BlockStyler::Node::DragType IsDragAllowedCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID);
//bool OnDropCallback(NXOpen::BlockStyler::Tree *tree, std::vector<NXOpen::BlockStyler::Node *> node, int columnID, NXOpen::BlockStyler::Node *targetNode, int targetColumnID, NXOpen::BlockStyler::Node::DropType dropType, int dropMenuItemId);
//void OnDropMenuCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID, NXOpen::BlockStyler::Node *targetNode, int targetColumnID);
//void OnDefaultAction(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID);
private:
const char* theDlxFileName;
NXOpen::BlockStyler::BlockDialog* theDialog;
NXOpen::BlockStyler::Group* group0;// Block type: Group
NXOpen::BlockStyler::Tree* tree_control0;// Block type: Tree Control
NXOpen::BlockStyler::Button* button0;// Block type: Button

//用户代码
Part *displayPart;//private 下定义displayPart为全局变量
Part *workPart;//private 下定义workPart为全局变量

 


};
#endif //TREESAMPLE_H_INCLUDED

 

//CPP文件内容

//==============================================================================
// WARNING!! This file is overwritten by the Block UI Styler while generating
// the automation code. Any modifications to this file will be lost after
// generating the code again.
//
// Filename: D:\YiNing tools\1_NXopenAPI\TreeSample\TreeSample.cpp
//
// This file was generated by the NX Block UI Styler
// Created by: Administrator
// Version: NX 8.5
// Date: 01-01-2021 (Format: mm-dd-yyyy)
// Time: 12:52 (Format: hh-mm)
//
//==============================================================================

//==============================================================================
// Purpose: This TEMPLATE file contains C++ source to guide you in the
// construction of your Block application dialog. The generation of your
// dialog file (.dlx extension) is the first step towards dialog construction
// within NX. You must now create a NX Open application that
// utilizes this file (.dlx).
//
// The information in this file provides you with the following:
//
// 1. Help on how to load and display your Block UI Styler dialog in NX
// using APIs provided in NXOpen.BlockStyler namespace
// 2. The empty callback methods (stubs) associated with your dialog items
// have also been placed in this file. These empty methods have been
// created simply to start you along with your coding requirements.
// The method name, argument list and possible return values have already
// been provided for you.
//==============================================================================

//------------------------------------------------------------------------------
//These includes are needed for the following template code
//------------------------------------------------------------------------------
#include "TreeSample.hpp"
using namespace NXOpen;
using namespace NXOpen::BlockStyler;

//------------------------------------------------------------------------------
// Initialize static variables
//------------------------------------------------------------------------------
Session *(TreeSample::theSession) = NULL;
UI *(TreeSample::theUI) = NULL;
//------------------------------------------------------------------------------
// Constructor for NX Styler class
//------------------------------------------------------------------------------
TreeSample::TreeSample()
{
try
{
// Initialize the NX Open C++ API environment
TreeSample::theSession = NXOpen::Session::GetSession();
TreeSample::theUI = UI::GetUI();
theDlxFileName = "TreeSample.dlx";
theDialog = TreeSample::theUI->CreateDialog(theDlxFileName);
// Registration of callback functions
theDialog->AddApplyHandler(make_callback(this, &TreeSample::apply_cb));
theDialog->AddOkHandler(make_callback(this, &TreeSample::ok_cb));
theDialog->AddUpdateHandler(make_callback(this, &TreeSample::update_cb));
theDialog->AddInitializeHandler(make_callback(this, &TreeSample::initialize_cb));
theDialog->AddDialogShownHandler(make_callback(this, &TreeSample::dialogShown_cb));
}
catch(exception& ex)
{
//---- Enter your exception handling code here -----
throw;
}
}

//------------------------------------------------------------------------------
// Destructor for NX Styler class
//------------------------------------------------------------------------------
TreeSample::~TreeSample()
{
if (theDialog != NULL)
{
delete theDialog;
theDialog = NULL;
}
}
//------------------------------- DIALOG LAUNCHING ---------------------------------
//
// Before invoking this application one needs to open any part/empty part in NX
// because of the behavior of the blocks.
//
// Make sure the dlx file is in one of the following locations:
// 1.) From where NX session is launched
// 2.) $UGII_USER_DIR/application
// 3.) For released applications, using UGII_CUSTOM_DIRECTORY_FILE is highly
// recommended. This variable is set to a full directory path to a file
// containing a list of root directories for all custom applications.
// e.g., UGII_CUSTOM_DIRECTORY_FILE=$UGII_ROOT_DIR\menus\custom_dirs.dat
//
// You can create the dialog using one of the following way:
//
// 1. USER EXIT
//
// 1) Create the Shared Library -- Refer "Block UI Styler programmer's guide"
// 2) Invoke the Shared Library through File->Execute->NX Open menu.
//
//------------------------------------------------------------------------------
extern "C" DllExport void ufusr(char *param, int *retcod, int param_len)
{
TreeSample *theTreeSample = NULL;
try
{
theTreeSample = new TreeSample();
// The following method shows the dialog immediately
theTreeSample->Show();
}
catch(exception& ex)
{
//---- Enter your exception handling code here -----
TreeSample::theUI->NXMessageBox()->Show("Block Styler", NXOpen::NXMessageBox::DialogTypeError, ex.what());
}
if(theTreeSample != NULL)
{
delete theTreeSample;
theTreeSample = NULL;
}
}

//------------------------------------------------------------------------------
// This method specifies how a shared image is unloaded from memory
// within NX. This method gives you the capability to unload an
// internal NX Open application or user exit from NX. Specify any
// one of the three constants as a return value to determine the type
// of unload to perform:
//
//
// Immediately : unload the library as soon as the automation program has completed
// Explicitly : unload the library from the "Unload Shared Image" dialog
// AtTermination : unload the library when the NX session terminates
//
//
// NOTE: A program which associates NX Open applications with the menubar
// MUST NOT use this option since it will UNLOAD your NX Open application image
// from the menubar.
//------------------------------------------------------------------------------
extern "C" DllExport int ufusr_ask_unload()
{
//return (int)Session::LibraryUnloadOptionExplicitly;
return (int)Session::LibraryUnloadOptionImmediately;
//return (int)Session::LibraryUnloadOptionAtTermination;
}

//------------------------------------------------------------------------------
// Following method cleanup any housekeeping chores that may be needed.
// This method is automatically called by NX.
//------------------------------------------------------------------------------
extern "C" DllExport void ufusr_cleanup(void)
{
try
{
//---- Enter your callback code here -----
}
catch(exception& ex)
{
//---- Enter your exception handling code here -----
TreeSample::theUI->NXMessageBox()->Show("Block Styler", NXOpen::NXMessageBox::DialogTypeError, ex.what());
}
}

int TreeSample::Show()
{
try
{
theDialog->Show();
}
catch(exception& ex)
{
//---- Enter your exception handling code here -----
TreeSample::theUI->NXMessageBox()->Show("Block Styler", NXOpen::NXMessageBox::DialogTypeError, ex.what());
}
return 0;
}

//------------------------------------------------------------------------------
//---------------------Block UI Styler Callback Functions--------------------------
//------------------------------------------------------------------------------

//------------------------------------------------------------------------------
//Callback Name: initialize_cb
//------------------------------------------------------------------------------
void TreeSample::initialize_cb()
{
try
{
group0 = dynamic_cast<NXOpen::BlockStyler::Group*>(theDialog->TopBlock()->FindBlock("group0"));
tree_control0 = dynamic_cast<NXOpen::BlockStyler::Tree*>(theDialog->TopBlock()->FindBlock("tree_control0"));
button0 = dynamic_cast<NXOpen::BlockStyler::Button*>(theDialog->TopBlock()->FindBlock("button0"));
//------------------------------------------------------------------------------
//Registration of Treelist specific callbacks
//------------------------------------------------------------------------------
//tree_control0->SetOnExpandHandler(make_callback(this, &TreeSample::OnExpandCallback));

//tree_control0->SetOnInsertColumnHandler(make_callback(this, &TreeSample::OnInsertColumnCallback));

//tree_control0->SetOnInsertNodeHandler(make_callback(this, &TreeSample::OnInsertNodeCallback));

//tree_control0->SetOnDeleteNodeHandler(make_callback(this, &TreeSample::OnDeleteNodeCallback));

//tree_control0->SetOnPreSelectHandler(make_callback(this, &TreeSample::OnPreSelectCallback));

//tree_control0->SetOnSelectHandler(make_callback(this, &TreeSample::OnSelectCallback));

//tree_control0->SetOnStateChangeHandler(make_callback(this, &TreeSample::OnStateChangeCallback));

//tree_control0->SetToolTipTextHandler(make_callback(this, &TreeSample::ToolTipTextCallback));

//tree_control0->SetColumnSortHandler(make_callback(this, &TreeSample::ColumnSortCallback));

//tree_control0->SetStateIconNameHandler(make_callback(this, &TreeSample::StateIconNameCallback));

tree_control0->SetOnBeginLabelEditHandler(make_callback(this, &TreeSample::OnBeginLabelEditCallback));//根据函数返回值来确定是否允许编辑选中的单元格文本

tree_control0->SetOnEndLabelEditHandler(make_callback(this, &TreeSample::OnEndLabelEditCallback));//根据返回值确定是否接受修改的文本

tree_control0->SetOnEditOptionSelectedHandler(make_callback(this, &TreeSample::OnEditOptionSelectedCallback));//编辑Tree::ControlTypeComboBox类型、Tree::ControlTypeListBox类型单元格时触发

tree_control0->SetAskEditControlHandler(make_callback(this, &TreeSample::AskEditControlCallback));//可以设置单元格类型ControlTypeNone 、ControlTypeComboBox、ControlTypeListBox,以及下拉列表内容

tree_control0->SetOnMenuHandler(make_callback(this, &TreeSample::OnMenuCallback));//菜单内容回调函数

tree_control0->SetOnMenuSelectionHandler(make_callback(this, &TreeSample::OnMenuSelectionCallback));//选择菜单时回调函数

//tree_control0->SetIsDropAllowedHandler(make_callback(this, &TreeSample::IsDropAllowedCallback));

//tree_control0->SetIsDragAllowedHandler(make_callback(this, &TreeSample::IsDragAllowedCallback));

//tree_control0->SetOnDropHandler(make_callback(this, &TreeSample::OnDropCallback));

//tree_control0->SetOnDropMenuHandler(make_callback(this, &TreeSample::OnDropMenuCallback));

//tree_control0->SetOnDefaultActionHandler(make_callback(this, &TreeSample::OnDefaultAction));

//------------------------------------------------------------------------------

//用户代码
displayPart = theSession->Parts()->Display();//获取显示部件
workPart = theSession->Parts()->Work();//获取工作部件
theDialog->TopBlock()->FindBlock("Dialog")->GetProperties()->SetString("Label","树列表实例 制作:黄庆生");//对话框标题设置
button0->GetProperties()->SetString("Label","制作:Alan Huange QQ:185266370"); //修改按钮显示的内容
this->tree_control0->GetProperties()->SetInteger("Height",300);//设置树列表高度

 

 

}
catch(exception& ex)
{
//---- Enter your exception handling code here -----
TreeSample::theUI->NXMessageBox()->Show("Block Styler", NXOpen::NXMessageBox::DialogTypeError, ex.what());
}
}

//------------------------------------------------------------------------------
//Callback Name: dialogShown_cb
//This callback is executed just before the dialog launch. Thus any value set
//here will take precedence and dialog will be launched showing that value.
//------------------------------------------------------------------------------

 

void TreeSample::dialogShown_cb()
{
try
{
//---- Enter your callback code here -----
//用户代码
//创建列
this->tree_control0->InsertColumn(0,"工件号",80);
this->tree_control0->InsertColumn(1,"工件名字",80);
this->tree_control0->InsertColumn(2,"备注",100);
this->tree_control0->InsertColumn(3,"设计",80);
this->tree_control0->InsertColumn(4,"QQ",100);
this->tree_control0->InsertColumn(5,"日期",100);

//插入节点
Node *node = this->tree_control0->CreateNode("1-001");//第一例节点显示内容
this->tree_control0->InsertNode(node,NULL,NULL,Tree::NodeInsertOptionAlwaysFirst);//括号内容(创建的节点,父节点,子节点,插入节点的顺序控制(有5种))
node->SetColumnDisplayText(1,"后模仁");//第二例节点显示内容
node->SetColumnDisplayText(2,"粗料");//第三例节点显示内容
node->SetColumnDisplayText(3,"黄庆生");//第四例节点显示内容
node->SetColumnDisplayText(4,"185266370");//第五例节点显示内容

//获取日期
UF_system_info_t info; //定义info
UF_ask_system_info(&info); //获取系统日期时间
//格式化日期
string formatdate = info.date_buf; //转换获得的日期和时间为字符串
char msgdate[256]; //定义数簇
sprintf(msgdate,"%s-%s-%s",formatdate.substr(0,4),formatdate.substr(5,2),formatdate.substr(8,2)); //格式化日期
node->SetColumnDisplayText(5,msgdate); //输入读取的系统时间创建6列节点
UF_free_system_info(&info);//释放内存


tree_control0-> SetPreSelectionTimeOut(0);//设置触发OnPreSelectCallback回调函数反应时间,参数单位是“秒”,默认为1秒


}
catch(exception& ex)
{
//---- Enter your exception handling code here -----
TreeSample::theUI->NXMessageBox()->Show("Block Styler", NXOpen::NXMessageBox::DialogTypeError, ex.what());
}
}

//------------------------------------------------------------------------------
//Callback Name: apply_cb
//------------------------------------------------------------------------------
int TreeSample::apply_cb()
{
int errorCode = 0;
try
{
//---- Enter your callback code here -----
}
catch(exception& ex)
{
//---- Enter your exception handling code here -----
errorCode = 1;
TreeSample::theUI->NXMessageBox()->Show("Block Styler", NXOpen::NXMessageBox::DialogTypeError, ex.what());
}
return errorCode;
}

//------------------------------------------------------------------------------
//Callback Name: update_cb
//------------------------------------------------------------------------------
int TreeSample::update_cb(NXOpen::BlockStyler::UIBlock* block)
{
try
{
if(block == button0)
{
//---------Enter your code here-----------
}
}
catch(exception& ex)
{
//---- Enter your exception handling code here -----
TreeSample::theUI->NXMessageBox()->Show("Block Styler", NXOpen::NXMessageBox::DialogTypeError, ex.what());
}
return 0;
}

//------------------------------------------------------------------------------
//Callback Name: ok_cb
//------------------------------------------------------------------------------
int TreeSample::ok_cb()
{
int errorCode = 0;
try
{
errorCode = apply_cb();
}
catch(exception& ex)
{
//---- Enter your exception handling code here -----
errorCode = 1;
TreeSample::theUI->NXMessageBox()->Show("Block Styler", NXOpen::NXMessageBox::DialogTypeError, ex.what());
}
return errorCode;
}
//------------------------------------------------------------------------------
//Treelist specific callbacks
//------------------------------------------------------------------------------
//void TreeSample::OnExpandCallback (NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node)
//{
//}

//void TreeSample::OnInsertColumnCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID)
//{
//}

//void TreeSample::OnInsertNodeCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node)
//{
//}

//void TreeSample::OnDeleteNodeCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node)
//{
//}

//void TreeSample::OnPreSelectCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int ID, bool selected)
//{
//}

//void TreeSample::OnSelectCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *, int columnID, bool selected)
//{
//}

//void TreeSample::OnStateChangeCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int state)
//{
//}

//NXString TreeSample::ToolTipTextCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID)
//{
//}

//int TreeSample::ColumnSortCallback(NXOpen::BlockStyler::Tree *tree, int columnID, NXOpen::BlockStyler::Node *node1, NXOpen::BlockStyler::Node *node2)
//{
//}

//NXString TreeSample::StateIconNameCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int state)
//{
//}

NXOpen::BlockStyler::Tree::BeginLabelEditState TreeSample::OnBeginLabelEditCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID)
{
if (columnID==2)

{
return Tree::BeginLabelEditStateAllow;//返回值是BeginLabelEditStateAllow时,允许编辑单元格文本;返回值是BeginLabelEditStateDisallow时,不允许编辑此单元格文本

}


}

NXOpen::BlockStyler::Tree::EndLabelEditState TreeSample::OnEndLabelEditCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int, NXString editedText)
{

{
return Tree::EndLabelEditStateAcceptText;//返回值是EndLabelEditStateAcceptText时,接受修改的文本;返回值是EndLabelEditStateRejectText时,不接收修改的文本,界面上显示原来的内容。

}


}

NXOpen::BlockStyler::Tree::EditControlOption TreeSample::OnEditOptionSelectedCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID, int selectedOptionID, NXString selectedOptionText, NXOpen::BlockStyler::Tree::ControlType type)
{

return Tree::EditControlOptionAccept;//返回值为EditControlOptionAccept接受编辑,返回值为EditControlOptionReject不接受编辑(触发条件编辑Tree::ControlTypeComboBox类型、Tree::ControlTypeListBox类型单元格时触发)

}

NXOpen::BlockStyler::Tree::ControlType TreeSample::AskEditControlCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID)
{

NXOpen::BlockStyler::Tree::ControlType AskEditControl = BlockStyler::Tree::ControlTypeNone;;
try
{
if(columnID==1)
{
//可选择下拉菜单的内容
AskEditControl = BlockStyler::Tree::ControlTypeListBox; // 无控制:ControlTypeNone ; 控制类型组合框:ControlTypeComboBox ; 控制类型列表框:ControlTypeListBox ;
std::vector<NXOpen::NXString> options0;
options0.push_back(NXOpen::NXString("前模仁"));
options0.push_back(NXOpen::NXString("后模仁"));
options0.push_back(NXOpen::NXString("行位"));

tree->SetEditOptions(options0,0);
}

}

catch(exception& ex)
{
//---- Enter your exception handling code here -----
TreeSample::theUI->NXMessageBox()->Show("Block Styler", NXOpen::NXMessageBox::DialogTypeError, ex.what());
}
return AskEditControl;

 

}

void TreeSample::OnMenuCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID )
{
try
{

//创建菜单
BlockStyler::TreeListMenu *menu = tree->CreateMenu();
//一级菜单

if(node==NULL)
{
menu->AddMenuItem(0,"没选中删除对象,请重新选择","exclamationred"); //在树列表空白处显示右键菜单

}
else //Menu request for Node
{
menu->AddMenuItem(0,"删除节点","delete"); //在树列表选中有内容的节点处显示右键菜单
}

//挂一级菜单到列表
tree->SetMenu(menu);
//删除菜单(只有在树形菜单设置后才能删除菜单)
delete menu;

 

}
catch(exception& ex)
{
//---- Enter your exception handling code here -----
TreeSample::theUI->NXMessageBox()->Show("Block Styler", NXOpen::NXMessageBox::DialogTypeError, ex.what());
}

}

void TreeSample::OnMenuSelectionCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int menuItemID)
{
try
{
//用户代码
if(menuItemID == 0)
{
//删除节点
std::vector<BlockStyler::Node *>selectedNodes=tree_control0->GetSelectedNodes();
if(selectedNodes.size()>0)
{
while(selectedNodes.size()>0)
{
tree_control0->DeleteNode(selectedNodes[0]);
selectedNodes=tree_control0->GetSelectedNodes();
}
}
else
{

theUI->NXMessageBox()->Show("删除节点", NXOpen::NXMessageBox::DialogTypeInformation, "没选中删除对象,请重新选择");

}

}

}
catch(exception& ex)
{
//---- Enter your exception handling code here -----
TreeSample::theUI->NXMessageBox()->Show("Block Styler", NXOpen::NXMessageBox::DialogTypeError, ex.what());
}


}

//NXOpen::BlockStyler::Node::DropType TreeSample::IsDropAllowedCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID, NXOpen::BlockStyler::Node *targetNode, int targetColumnID)
//{
//}

//NXOpen::BlockStyler::Node::DragType TreeSample::IsDragAllowedCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID)
//{
//}

//bool TreeSample::OnDropCallback(NXOpen::BlockStyler::Tree *tree, std::vector<NXOpen::BlockStyler::Node *> node, int columnID, NXOpen::BlockStyler::Node *targetNode, int targetColumnID, NXOpen::BlockStyler::Node::DropType dropType, int dropMenuItemId)
//{
//}

//void TreeSample::OnDropMenuCallback(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID, NXOpen::BlockStyler::Node *targetNode, int targetColumnID)
//{
//}

//void TreeSample::OnDefaultAction(NXOpen::BlockStyler::Tree *tree, NXOpen::BlockStyler::Node *node, int columnID)
//{
//}


//------------------------------------------------------------------------------
//Function Name: GetBlockProperties
//Description: Returns the propertylist of the specified BlockID
//------------------------------------------------------------------------------
PropertyList* TreeSample::GetBlockProperties(const char *blockID)
{
return theDialog->GetBlockProperties(blockID);
}

 

 

 

posted on 2021-01-01 14:08  怡宁塑胶模具设计  阅读(2364)  评论(1编辑  收藏  举报