随笔分类 - openscenegraph(osg)
摘要:E:\\OpenSceneGraph\\OpenSceneGraph_3_6_install\\lib E:\\OpenSceneGraph\\3rdParty\\v140-x64\\lib OpenThreadsd.libosgAnimationd.libosgd.libosgDBd.libosg
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摘要:1> 已启动生成: 项目: ZERO_CHECK, 配置: Release x64 1> Checking Build System1> CMake does not need to re-run because E:/OpenSceneGraph/osgearth_2_10_build_relea
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摘要:今天在一台新机子上编译项目,出现了这个错误,不知如何解决,先记录一下。 1> 已启动全部重新生成: 项目: ZERO_CHECK, 配置: Debug x64 1> Checking Build System1> CMake does not need to re-run because O:/Op
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摘要:1> 已启动生成: 项目: ZERO_CHECK, 配置: Release x64 1> Checking Build System1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_3_6_build/
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摘要:1> 已启动生成: 项目: ZERO_CHECK, 配置: Debug x64 1> Checking Build System1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/CMakeF
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摘要:1> 已启动全部重新生成: 项目: ZERO_CHECK, 配置: Debug x64 1> Checking Build System1> CMake does not need to re-run because O:/OpenSceneGraph/OpenSceneGraph_build/CM
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摘要:MFC加载模型,发现打开 Navid 缓冲等选项后,加载大型模型的速度就快了很多。
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摘要:添加光照 参照:https://blog.csdn.net/woaicd/article/details/77163012
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摘要:创建MFC单文档项目, OSGObject.h OSGObject.cpp View.h View.cpp
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摘要:1> 已启动全部重新生成: 项目: ZERO_CHECK, 配置: Debug x64 1> Checking Build System1> CMake does not need to re-run because E:/OpenSourceGraph/osggis_build/CMakeFile
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摘要:1.Osgdem运行例子所需数据下载地址: http://www.cc.gatech.edu/projects/large_models/ps.html Download Elevation Map: 16385 × 16385 PNG: 188MB Download Texture Map: 16
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摘要:1> 已启动全部重新生成: 项目: ZERO_CHECK, 配置: Debug x64 1> Checking Build System1> CMake does not need to re-run because E:/OpenSourceGraph/VirtualPlanetBuilder_0
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摘要:1> 已启动全部重新生成: 项目: ZERO_CHECK, 配置: Release x64 1> Checking Build System1> CMake does not need to re-run because E:/OpenSourceGraph/VirtualPlanetBuilder
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摘要:1> 已启动生成: 项目: ZERO_CHECK, 配置: Debug x64 1> Checking Build System1> CMake does not need to re-run because E:/OpenSourceGraph/osgearth_build20190829/CMa
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摘要:void StateSet::setGlobalDefaults() ShaderPipeline disabled.void StateSet::setGlobalDefaults() ShaderPipeline disabled.Error reading file cande.earth:
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摘要:/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public Licen...
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