一个转换图片格式的script
也是在monad的 team blog上看到的
原code 如下
但是有一点问题 就是使用前必须[reflection.assembly]::LoadWithPartialName("System.drawing"),加在脚本里也行
使用方法 ./script.msh xxxx.bmp [gif] [new.gif] [-force]
如果省略后面三个参数 默认就是用相同文件名 以gif生成,此外还支持TIFF, JPEG, PNG, BMP。-force是当生成文件存在时 强制覆盖
有人评论说,这种脚本太复杂了,一些命令行工具加上一个简单的批处理就够了。确实如此,但是要注意的是,这个的脚本的特点就是不需任何executable,它调用那些只有C#(或别的什么)才能使用的功能,无须编译。
monad team的Bruce Payette说:This illustrates an important principle in Monad - progressive capability. Simple things are simple (e.g. calling a utility program) and complex things are possible (like directly using a .NET library). 这显示了monad的一个重要原则,自我改进的能力。简单的事情固然简单(比如,monad也可以调用可执行文件),复杂的事情也变得可能(直接使用.net类库)。
原code 如下
# Convert one graphic image to another
param ( $inFile, $type = "gif", $outFile, [switch]$force )
#
# First check to see if our input file exists
$iFile = (resolve-path $inFile -ea silentlycontinue ).path
if ( ! $iFile ) { "File '$inFile' not found, exiting" ; exit }
# now check to see if the output file exists, if force
# we will continue, otherwise we exit
if ( ! $outFile )
{
$tFile = get-item (resolve-path $inFile)
$outFile = $tFile.Fullname -replace ($tFile.Extension + "`$"),".$type"
}
if ( (test-path $outFile) -and (! $force) ) { "File '$outFile' exists, exiting"; exit }
# make sure we have an encoder before changing anything on
# the filesystem
$codecs = [drawing.imaging.ImageCodecInfo]::GetImageEncoders() |
foreach { $h = @{} } { $h.($_.formatdescription) = $_ } { $h }
$encoder = $codecs.$type
if ( ! $encoder )
{
"No encoder of type '$type', exiting";
"Available encodings are: " + [string]::Join(", ", $h.keys)
exit
}
# This hoop is needed because resolve-path needs
# the file to actually exist. We shouldn't get here
# unless the file doesn't exist, or we're going to remove it
# by force.
if ( test-path $outFile ) { remove-item $outFile }
[void](new-item -type file $outFile)
$outFile = (resolve-path $outFile).path
remove-item $outFile
# read the image
$image = [system.drawing.image]::FromFile($iFile)
$image.Save($outFile, $encoder.FormatId)
$image.Dispose()
# Get the file we just created
get-item $outFile
param ( $inFile, $type = "gif", $outFile, [switch]$force )
#
# First check to see if our input file exists
$iFile = (resolve-path $inFile -ea silentlycontinue ).path
if ( ! $iFile ) { "File '$inFile' not found, exiting" ; exit }
# now check to see if the output file exists, if force
# we will continue, otherwise we exit
if ( ! $outFile )
{
$tFile = get-item (resolve-path $inFile)
$outFile = $tFile.Fullname -replace ($tFile.Extension + "`$"),".$type"
}
if ( (test-path $outFile) -and (! $force) ) { "File '$outFile' exists, exiting"; exit }
# make sure we have an encoder before changing anything on
# the filesystem
$codecs = [drawing.imaging.ImageCodecInfo]::GetImageEncoders() |
foreach { $h = @{} } { $h.($_.formatdescription) = $_ } { $h }
$encoder = $codecs.$type
if ( ! $encoder )
{
"No encoder of type '$type', exiting";
"Available encodings are: " + [string]::Join(", ", $h.keys)
exit
}
# This hoop is needed because resolve-path needs
# the file to actually exist. We shouldn't get here
# unless the file doesn't exist, or we're going to remove it
# by force.
if ( test-path $outFile ) { remove-item $outFile }
[void](new-item -type file $outFile)
$outFile = (resolve-path $outFile).path
remove-item $outFile
# read the image
$image = [system.drawing.image]::FromFile($iFile)
$image.Save($outFile, $encoder.FormatId)
$image.Dispose()
# Get the file we just created
get-item $outFile
但是有一点问题 就是使用前必须[reflection.assembly]::LoadWithPartialName("System.drawing"),加在脚本里也行
使用方法 ./script.msh xxxx.bmp [gif] [new.gif] [-force]
如果省略后面三个参数 默认就是用相同文件名 以gif生成,此外还支持TIFF, JPEG, PNG, BMP。-force是当生成文件存在时 强制覆盖
有人评论说,这种脚本太复杂了,一些命令行工具加上一个简单的批处理就够了。确实如此,但是要注意的是,这个的脚本的特点就是不需任何executable,它调用那些只有C#(或别的什么)才能使用的功能,无须编译。
monad team的Bruce Payette说:This illustrates an important principle in Monad - progressive capability. Simple things are simple (e.g. calling a utility program) and complex things are possible (like directly using a .NET library). 这显示了monad的一个重要原则,自我改进的能力。简单的事情固然简单(比如,monad也可以调用可执行文件),复杂的事情也变得可能(直接使用.net类库)。