命令模式 (Command Pattern)
将一个请求封装成一个对象,从而使您可以用不同的请求对客户进行参数化。
import java.util.ArrayList; public class Main { public static void main(String[] args) { Stock abcStock = new Stock(); // 将请求封装成一个对象 BuyStock buyStockOrder = new BuyStock(abcStock); SellStock sellStockOrder = new SellStock(abcStock); Broker broker = new Broker(); broker.takeOrder(buyStockOrder); broker.takeOrder(sellStockOrder); // 执行命令 broker.placeOrders(); } } class Stock { private String name = "ABC"; private int quantity = 10; public void buy() { System.out.println("Stock [ Name: "+name+", Quantity: " + quantity +" ] bought"); } public void sell() { System.out.println("Stock [ Name: "+name+", Quantity: " + quantity +" ] sold"); } } // 命令接口 interface Order { void execute(); } class BuyStock implements Order { private Stock abcStock; public BuyStock(Stock abcStock) { this.abcStock = abcStock; } public void execute() { abcStock.buy(); } } class SellStock implements Order { private Stock abcStock; public SellStock(Stock abcStock) { this.abcStock = abcStock; } public void execute() { abcStock.sell(); } } class Broker { private ArrayList<Order> orderList = new ArrayList<>(); public void takeOrder(Order order) { orderList.add(order); } // 执行所有命令 public void placeOrders() { for(Order order : orderList) { order.execute(); } orderList.clear(); } }