实验3
#pragma once #include <vector> #include <array> #include <string> class GradeCalc { public: GradeCalc(const std::string& cname); void input(int n); // 录入n个成绩 void output() const; // 输出成绩 void sort(bool ascending = false); // 排序 (默认降序) int min() const; // 返回最低分(如成绩未录入,返回-1) int max() const; // 返回最高分 (如成绩未录入,返回-1) double average() const; // 返回平均分 (如成绩未录入,返回0.0) void info(); // 输出课程成绩信息 private: void compute(); // 成绩统计 private: std::string course_name; // 课程名 std::vector<int> grades; // 课程成绩 std::array<int, 5> counts; // 保存各分数段人数([0, 60), [60, 70), [70, 80), [80, 90), [90, 100] std::array<double, 5> rates; // 保存各分数段人数占比 bool is_dirty; // 脏标记,记录是否成绩信息有变更 };#include <algorithm> #include <array> #include <cstdlib> #include <iomanip> #include <iostream> #include <numeric> #include <string> #include <vector> #include "GradeCalc.hpp" GradeCalc::GradeCalc(const std::string& cname) :course_name{ cname }, is_dirty{ true } { counts.fill(0); rates.fill(0); } void GradeCalc::input(int n) { if (n < 0) { std::cerr << "无效输入! 人数不能为负数\n"; std::exit(1); } grades.reserve(n); int grade; for (int i = 0; i < n;) { std::cin >> grade; if (grade < 0 || grade > 100) { std::cerr << "无效输入! 分数须在[0,100]\n"; continue; } grades.push_back(grade); ++i; } is_dirty = true; // 设置脏标记:成绩信息有变更 } void GradeCalc::output() const { for (auto grade : grades) std::cout << grade << ' '; std::cout << std::endl; } void GradeCalc::sort(bool ascending) { if (ascending) std::sort(grades.begin(), grades.end()); else std::sort(grades.begin(), grades.end(), std::greater<int>()); } int GradeCalc::min() const { if (grades.empty()) return -1; auto it = std::min_element(grades.begin(), grades.end()); return *it; } int GradeCalc::max() const { if (grades.empty()) return -1; auto it = std::max_element(grades.begin(), grades.end()); return *it; } double GradeCalc::average() const { if (grades.empty()) return 0.0; double avg = std::accumulate(grades.begin(), grades.end(), 0.0) / grades.size(); return avg; } void GradeCalc::info() { if (is_dirty) compute(); std::cout << "课程名称:\t" << course_name << std::endl; std::cout << "平均分:\t" << std::fixed << std::setprecision(2) << average() << std::endl; std::cout << "最高分:\t" << max() << std::endl; std::cout << "最低分:\t" << min() << std::endl; const std::array<std::string, 5> grade_range{ "[0, 60) ", "[60, 70)", "[70, 80)", "[80, 90)", "[90, 100]" }; for (int i = static_cast<int>(grade_range.size()) - 1; i >= 0; --i) std::cout << grade_range[i] << "\t: " << counts[i] << "人\t" << std::fixed << std::setprecision(2) << rates[i] * 100 << "%\n"; } void GradeCalc::compute() { if (grades.empty()) return; counts.fill(0); rates.fill(0.0); // 统计各分数段人数 for (auto grade : grades) { if (grade < 60) ++counts[0]; // [0, 60) else if (grade < 70) ++counts[1]; // [60, 70) else if (grade < 80) ++counts[2]; // [70, 80) else if (grade < 90) ++counts[3]; // [80, 90) else ++counts[4]; // [90, 100] } // 统计各分数段比例 for (size_t i = 0; i < rates.size(); ++i) rates[i] = counts[i] * 1.0 / grades.size(); is_dirty = false; // 更新脏标记 }#include <iostream> #include <string> #include "GradeCalc.hpp" void test() { GradeCalc c1("OOP"); std::cout << "录入成绩:\n"; c1.input(5); std::cout << "输出成绩:\n"; c1.output(); std::cout << "排序后成绩:\n"; c1.sort(); c1.output(); std::cout << "*************成绩统计信息*************\n"; c1.info(); } int main() { test(); }

1. std::string course_name;:课程名。
std::vector<int> grades;:课程成绩
std::array<int, 5> counts;:保存各分数段人数
std::array<double, 5> rates;:保存各分数段人数占比
2.不合法,rades是GradeCalc的私有成员,外部无法直接访问c.grades
3.(1)1次,记录是否成绩信息有变更
(2)不需要。
4.info函数,
if (size % 2 == 1) {
median = temp[size / 2];
} else {
median = (temp[size/2 - 1] + temp[size/2]) / 2.0;
}
}
std::cout << "中位数:\t" << std::fixed << std::setprecision(2) << median << std::endl;
5.不能,当成绩数据被修改(如多次调用input)时,出现统计错误。
6.无影响,降低程序效率。
二
#pragma once #include <array> #include <string> #include <vector> class GradeCalc : private std::vector<int> { public: GradeCalc(const std::string& cname); void input(int n); // 录入n个成绩 void output() const; // 输出成绩 void sort(bool ascending = false); // 排序 (默认降序) int min() const; // 返回最低分 int max() const; // 返回最高分 double average() const; // 返回平均分 void info(); // 输出成绩统计信息 private: void compute(); // 计算成绩统计信息 private: std::string course_name; // 课程名 std::array<int, 5> counts; // 保存各分数段人数([0, 60), [60, 70), [70, 80), [80, 90), [90, 100] std::array<double, 5> rates; // 保存各分数段占比 bool is_dirty; // 脏标记,记录是否成绩信息有变更 };#include <algorithm> #include <array> #include <cstdlib> #include <iomanip> #include <iostream> #include <numeric> #include <string> #include <vector> #include "GradeCalc.hpp" GradeCalc::GradeCalc(const std::string& cname) : course_name{ cname }, is_dirty{ true } { counts.fill(0); rates.fill(0); } void GradeCalc::input(int n) { if (n < 0) { std::cerr << "无效输入! 人数不能为负数\n"; return; } this->reserve(n); int grade; for (int i = 0; i < n;) { std::cin >> grade; if (grade < 0 || grade > 100) { std::cerr << "无效输入! 分数须在[0,100]\n"; continue; } this->push_back(grade); ++i; } is_dirty = true; } void GradeCalc::output() const { for (auto grade : *this) std::cout << grade << ' '; std::cout << std::endl; } void GradeCalc::sort(bool ascending) { if (ascending) std::sort(this->begin(), this->end()); else std::sort(this->begin(), this->end(), std::greater<int>()); } int GradeCalc::min() const { if (this->empty()) return -1; return *std::min_element(this->begin(), this->end()); } int GradeCalc::max() const { if (this->empty()) return -1; return *std::max_element(this->begin(), this->end()); } double GradeCalc::average() const { if (this->empty()) return 0.0; double avg = std::accumulate(this->begin(), this->end(), 0.0) / this->size(); return avg; } void GradeCalc::info() { if (is_dirty) compute(); std::cout << "课程名称:\t" << course_name << std::endl; std::cout << "平均分:\t" << std::fixed << std::setprecision(2) << average() << std::endl; std::cout << "最高分:\t" << max() << std::endl; std::cout << "最低分:\t" << min() << std::endl; const std::array<std::string, 5> grade_range{ "[0, 60) ", "[60, 70)", "[70, 80)", "[80, 90)", "[90, 100]" }; for (int i = static_cast<int>(grade_range.size()) - 1; i >= 0; --i) std::cout << grade_range[i] << "\t: " << counts[i] << "人\t" << std::fixed << std::setprecision(2) << rates[i] * 100 << "%\n"; } void GradeCalc::compute() { if (this->empty()) return; counts.fill(0); rates.fill(0); // 统计各分数段人数 for (int grade : *this) { if (grade < 60) ++counts[0]; // [0, 60) else if (grade < 70) ++counts[1]; // [60, 70) else if (grade < 80) ++counts[2]; // [70, 80) else if (grade < 90) ++counts[3]; // [80, 90) else ++counts[4]; // [90, 100] } // 统计各分数段比例 for (size_t i = 0; i < rates.size(); ++i) rates[i] = counts[i] * 1.0 / this->size(); is_dirty = false; }#include <iostream> #include <string> #include "GradeCalc.hpp" void test() { GradeCalc c1("OOP"); std::cout << "录入成绩:\n"; c1.input(5); std::cout << "输出成绩:\n"; c1.output(); std::cout << "排序后成绩:\n"; c1.sort(); c1.output(); std::cout << "*************成绩统计信息*************\n"; c1.info(); } int main() { test(); }

1.class GradeCalc : private std::vector<int>
2.不会,私有继承下基类接口不会暴露给外部
3.for(auto grade: grades);封装性强
for(int grade: *this)封装性弱于组合
4.组合,组合更符合语义;且组合的封装性、可维护性(如更换存储容器)更强。
三
#pragma once #include <string> #include <vector> enum class GraphType { circle, triangle, rectangle }; // Graph类定义 class Graph { public: virtual void draw() {} virtual ~Graph() = default; }; // Circle类声明 class Circle : public Graph { public: void draw(); }; // Triangle类声明 class Triangle : public Graph { public: void draw(); }; // Rectangle类声明 class Rectangle : public Graph { public: void draw(); }; // Canvas类声明 class Canvas { public: void add(const std::string& type); // 根据字符串添加图形 void paint() const; // 使用统一接口绘制所有图形 ~Canvas(); // 手动释放资源 private: std::vector<Graph*> graphs; }; // 4. 工具函数 GraphType str_to_GraphType(const std::string& s); // 字符串转枚举类型 Graph* make_graph(const std::string& type); // 创建图形,返回堆对象指针#include <string> #include "Graph.hpp" void test() { Canvas canvas; canvas.add("circle"); canvas.add("triangle"); canvas.add("rectangle"); canvas.paint(); } int main() { test(); }#include <algorithm> #include <cctype> #include <iostream> #include <string> #include "Graph.hpp" // Circle类实现 void Circle::draw() { std::cout << "draw a circle...\n"; } // Triangle类实现 void Triangle::draw() { std::cout << "draw a triangle...\n"; } // Rectangle类实现 void Rectangle::draw() { std::cout << "draw a rectangle...\n"; } // Canvas类实现 void Canvas::add(const std::string& type) { Graph* g = make_graph(type); if (g) graphs.push_back(g); } void Canvas::paint() const { for (Graph* g : graphs) g->draw(); } Canvas::~Canvas() { for (Graph* g : graphs) delete g; } // 工具函数实现 // 字符串 → 枚举转换 GraphType str_to_GraphType(const std::string& s) { std::string t = s; std::transform(s.begin(), s.end(), t.begin(), [](unsigned char c) { return std::tolower(c);}); if (t == "circle") return GraphType::circle; if (t == "triangle") return GraphType::triangle; if (t == "rectangle") return GraphType::rectangle; return GraphType::circle; // 缺省返回 } // 创建图形,返回堆对象指针 Graph* make_graph(const std::string& type) { switch (str_to_GraphType(type)) { case GraphType::circle: return new Circle; case GraphType::triangle: return new Triangle; case GraphType::rectangle: return new Rectangle; default: return nullptr; } }

1.(1)std::vector<Graph*> graphs;存储多个 Graph 类对象的指针,用于管理画布图形
(2)class Circle : public Graph
class Triangle : public Graph
class Rectangle : public Graph
2.(1) 若Graph::draw未声明为虚函数,无法实现多态,所有图形都会执行空的基类 draw 逻辑。
(2)丢失子类特有的数据和行为,无法实现多态。
(3)会仅调用基类的析构函数,子类的资源无法被释放
3.Graph.hpp:class Star : public Graph { public: void draw(); };
enum class GraphType { circle, triangle, rectangle, star };
4.(1)Canvas 的析构函数
(2)使用简单;代码安全性低
四
// Toy.hpp #pragma once #include <string> #include <vector> // 抽象基类:所有毛绒玩具的共同接口 class Toy { protected: std::string name; std::string type; std::string color; double price; public: // 构造函数 Toy(std::string n, std::string t, std::string c, double p) : name(n), type(t), color(c), price(p) { } // 纯虚函数:特异功能,子类必须实现 virtual void specialFunction() const = 0; // 普通成员函数:显示玩具的基础信息 void showBasicInfo() const; // 虚析构函数:确保子类对象能被正确销毁 virtual ~Toy() = default; }; // 具体玩具类:会唱歌的小熊 class SingingBear : public Toy { public: SingingBear(std::string n, std::string c, double p); void specialFunction() const override; }; // 具体玩具类:会发光的兔子 class GlowingRabbit : public Toy { public: GlowingRabbit(std::string n, std::string c, double p); void specialFunction() const override; }; // 具体玩具类:会说话的鸭子 class TalkingDuck : public Toy { public: TalkingDuck(std::string n, std::string c, double p); void specialFunction() const override; }; // 玩具工厂类:管理一组玩具 class ToyFactory { private: std::string factoryName; std::vector<Toy*> toyCollection; // 组合:包含一组Toy对象的指针 public: ToyFactory(std::string fn); ~ToyFactory(); void addToy(Toy* toy); void showAllToys() const; }; // Toy.cpp #include "Toy.hpp" #include <iostream> #include <iomanip> // --- Toy 类的实现 --- void Toy::showBasicInfo() const { std::cout << "名称:" << name << " | 类型:" << type << " | 颜色:" << color << " | 价格:" << std::fixed << std::setprecision(2) << price << "元"; } // --- SingingBear 类的实现 --- SingingBear::SingingBear(std::string n, std::string c, double p) : Toy(n, "小熊", c, p) { } void SingingBear::specialFunction() const { std::cout << "【特异功能】" << name << "开始唱歌:\"两只老虎,跑得快~\"" << std::endl; } // --- GlowingRabbit 类的实现 --- GlowingRabbit::GlowingRabbit(std::string n, std::string c, double p) : Toy(n, "兔子", c, p) { } void GlowingRabbit::specialFunction() const { std::cout << "【特异功能】" << name << "的耳朵开始发光,颜色是" << color << "!" << std::endl; } // --- TalkingDuck 类的实现 --- TalkingDuck::TalkingDuck(std::string n, std::string c, double p) : Toy(n, "鸭子", c, p) { } void TalkingDuck::specialFunction() const { std::cout << "【特异功能】" << name << "说:\"你好呀,我是你的小鸭子~\"" << std::endl; } // --- ToyFactory 类的实现 --- ToyFactory::ToyFactory(std::string fn) : factoryName(fn) {} ToyFactory::~ToyFactory() { // 析构函数:释放所有通过 new 创建的 Toy 对象 for (Toy* toy : toyCollection) { delete toy; } toyCollection.clear(); std::cout << "\n" << factoryName << "已关闭,所有玩具已销毁。" << std::endl; } void ToyFactory::addToy(Toy* toy) { if (toy != nullptr) { toyCollection.push_back(toy); } } void ToyFactory::showAllToys() const { std::cout << "\n===== " << factoryName << " 玩具列表 =====\n"; if (toyCollection.empty()) { std::cout << "工厂里暂时没有玩具。" << std::endl; return; } for (size_t i = 0; i < toyCollection.size(); ++i) { std::cout << "\n" << i + 1 << ". "; toyCollection[i]->showBasicInfo(); // 调用基类方法 toyCollection[i]->specialFunction(); // 调用子类重写的方法(多态) } std::cout << "=============================\n"; } // main.cpp #include "Toy.hpp" int main() { // 1. 创建一个玩具工厂 ToyFactory happyFactory("快乐毛绒玩具厂"); // 2. 向工厂添加不同的玩具 // 注意:这里使用 new 创建对象,所有权交给 ToyFactory happyFactory.addToy(new SingingBear("音乐小熊", "棕色", 59.9)); happyFactory.addToy(new GlowingRabbit("发光小兔", "粉色", 49.9)); happyFactory.addToy(new TalkingDuck("会说话的鸭鸭", "黄色", 39.9)); // 3. 显示工厂里所有玩具的信息 happyFactory.showAllToys(); // 4. 程序结束时,happyFactory 对象会被销毁 // 它的析构函数会自动 delete 所有添加的 Toy 对象,防止内存泄漏 return 0; }


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