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摘要: https://github.com/thibauts/pop-buffer 阅读全文
posted @ 2018-08-11 16:13 郭新晨 阅读(177) 评论(0) 推荐(0)
摘要: https://stackoverflow.com/questions/31736353/progressive-loading-lod-streaming-mesh-in-three-js 阅读全文
posted @ 2018-08-11 15:53 郭新晨 阅读(155) 评论(0) 推荐(0)
摘要: https://hezhao.net/projects/progressive-meshes 阅读全文
posted @ 2018-08-10 14:26 郭新晨 阅读(116) 评论(0) 推荐(0)
摘要: https://google.github.io/filament/Filament.md.html 阅读全文
posted @ 2018-08-08 11:30 郭新晨 阅读(94) 评论(0) 推荐(0)
摘要: https://github.com/brianchirls/Seriously.js 阅读全文
posted @ 2018-08-07 23:22 郭新晨 阅读(77) 评论(0) 推荐(0)
摘要: https://gamedev.stackexchange.com/questions/58408/how-would-you-implement-chromatic-aberration 阅读全文
posted @ 2018-08-07 16:13 郭新晨 阅读(109) 评论(0) 推荐(0)
摘要: https://www.shadertoy.com/view/lsXGzH 阅读全文
posted @ 2018-08-07 15:14 郭新晨 阅读(105) 评论(0) 推荐(0)
摘要: https://github.com/mattdesl/lwjgl-basics/wiki/ShaderLesson3 阅读全文
posted @ 2018-08-07 12:02 郭新晨 阅读(156) 评论(0) 推荐(0)
摘要: https://stackoverflow.com/questions/27942736/how-to-convert-to-a-hdr-renderer 阅读全文
posted @ 2018-08-06 22:08 郭新晨 阅读(101) 评论(0) 推荐(0)
摘要: https://blog.csdn.net/u010738052/article/details/48238859 阅读全文
posted @ 2018-08-06 22:02 郭新晨 阅读(118) 评论(0) 推荐(0)
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