08 2018 档案

摘要:https://zhuanlan.zhihu.com/p/21247702 阅读全文
posted @ 2018-08-19 17:13 郭新晨 阅读(105) 评论(0) 推荐(0)
摘要:https://ocw.mit.edu/courses/electrical-engineering-and-computer-science/6-837-computer-graphics-fall-2012/lecture-notes/ 阅读全文
posted @ 2018-08-17 14:58 郭新晨 阅读(80) 评论(0) 推荐(0)
摘要:https://github.com/justjavac/free-programming-books-zh_CN 阅读全文
posted @ 2018-08-16 12:38 郭新晨 阅读(101) 评论(0) 推荐(0)
摘要:http://www.n-bros.net/note/design/archives/485/ 阅读全文
posted @ 2018-08-15 10:52 郭新晨 阅读(216) 评论(0) 推荐(0)
摘要:http://takahirox.github.io/sparkles/examples/webgl_loader_gltf2.html 阅读全文
posted @ 2018-08-14 16:54 郭新晨 阅读(72) 评论(0) 推荐(0)
摘要:https://github.com/mrdoob/three.js/issues/10985 阅读全文
posted @ 2018-08-14 16:40 郭新晨 阅读(151) 评论(0) 推荐(0)
摘要:https://github.com/SaschaWillems/Vulkan-glTF-PBR 阅读全文
posted @ 2018-08-14 16:27 郭新晨 阅读(206) 评论(0) 推荐(0)
摘要:https://github.com/mrdoob/three.js/blob/master/examples/webgl_materials_variations_physical.html 阅读全文
posted @ 2018-08-13 14:27 郭新晨 阅读(105) 评论(0) 推荐(0)
摘要:https://stackoverflow.com/questions/31201393/three-js-pbr-solution 阅读全文
posted @ 2018-08-13 14:08 郭新晨 阅读(198) 评论(0) 推荐(0)
摘要:https://www.fabrizioduroni.it/2017/05/13/first-threejs-scene.html 阅读全文
posted @ 2018-08-13 14:05 郭新晨 阅读(106) 评论(0) 推荐(0)
摘要:https://www.allegorithmic.com/pbr-guide 阅读全文
posted @ 2018-08-12 15:33 郭新晨 阅读(102) 评论(0) 推荐(0)
摘要:https://www.khronos.org/blog/art-pipeline-for-gltf 阅读全文
posted @ 2018-08-12 15:13 郭新晨 阅读(76) 评论(0) 推荐(0)
摘要:https://www.xmind.net/m/GG5D/ 阅读全文
posted @ 2018-08-12 15:12 郭新晨 阅读(82) 评论(0) 推荐(0)
摘要:https://github.com/KhronosGroup/glTF-WebGL-PBR 阅读全文
posted @ 2018-08-12 15:02 郭新晨 阅读(70) 评论(0) 推荐(0)
摘要:https://github.com/thibauts/pop-buffer 阅读全文
posted @ 2018-08-11 16:13 郭新晨 阅读(175) 评论(0) 推荐(0)
摘要:https://stackoverflow.com/questions/31736353/progressive-loading-lod-streaming-mesh-in-three-js 阅读全文
posted @ 2018-08-11 15:53 郭新晨 阅读(144) 评论(0) 推荐(0)
摘要:https://hezhao.net/projects/progressive-meshes 阅读全文
posted @ 2018-08-10 14:26 郭新晨 阅读(111) 评论(0) 推荐(0)
摘要:https://google.github.io/filament/Filament.md.html 阅读全文
posted @ 2018-08-08 11:30 郭新晨 阅读(90) 评论(0) 推荐(0)
摘要:https://github.com/brianchirls/Seriously.js 阅读全文
posted @ 2018-08-07 23:22 郭新晨 阅读(69) 评论(0) 推荐(0)
摘要:https://gamedev.stackexchange.com/questions/58408/how-would-you-implement-chromatic-aberration 阅读全文
posted @ 2018-08-07 16:13 郭新晨 阅读(103) 评论(0) 推荐(0)
摘要:https://www.shadertoy.com/view/lsXGzH 阅读全文
posted @ 2018-08-07 15:14 郭新晨 阅读(103) 评论(0) 推荐(0)
摘要:https://github.com/mattdesl/lwjgl-basics/wiki/ShaderLesson3 阅读全文
posted @ 2018-08-07 12:02 郭新晨 阅读(152) 评论(0) 推荐(0)
摘要:https://stackoverflow.com/questions/27942736/how-to-convert-to-a-hdr-renderer 阅读全文
posted @ 2018-08-06 22:08 郭新晨 阅读(95) 评论(0) 推荐(0)
摘要:https://blog.csdn.net/u010738052/article/details/48238859 阅读全文
posted @ 2018-08-06 22:02 郭新晨 阅读(110) 评论(0) 推荐(0)
摘要:https://github.com/szimek/webgl-hdr 阅读全文
posted @ 2018-08-06 20:40 郭新晨 阅读(145) 评论(0) 推荐(0)
摘要:https://dsp.stackexchange.com/questions/15889/how-to-make-color-balance-of-photoshop-using-opencv 阅读全文
posted @ 2018-08-06 15:23 郭新晨 阅读(70) 评论(0) 推荐(0)
摘要:https://github.com/abiro/screen-space-reflections 阅读全文
posted @ 2018-08-06 14:57 郭新晨 阅读(31) 评论(0) 推荐(0)
摘要:http://www.jqhtml.com 阅读全文
posted @ 2018-08-05 16:02 郭新晨 阅读(87) 评论(0) 推荐(0)
摘要:http://bbs.sciencenet.cn/thread-1429307-1-1.html 阅读全文
posted @ 2018-08-03 20:37 郭新晨 阅读(74) 评论(0) 推荐(0)