关于Unity中植物树木烘焙后没有影子的解决方法
模型的Lighting下方会报一个mesh used by the renderer doesn't have normals.normals are needed for light的警告
更改模型属性中normals的none改为import

完美解决
模型的Lighting下方会报一个mesh used by the renderer doesn't have normals.normals are needed for light的警告
更改模型属性中normals的none改为import

完美解决