摘要:
hr = D3DXCompileShaderFromFile("shader.vs",0,0,"Main", // entry point function name"vs_1_1",/*D3DXSHADER_DEBUG*/D3DXSHADER_USE_LEGACY_D3DX9_31_DLL, &shader,&error,&ConstTable);此处更改D3DXSHAD... 阅读全文
posted @ 2009-03-24 11:35 Frisch' Blog 阅读(332) 评论(1) 推荐(0)
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