摘要: Shader "Tranparent/cutout/diffuse" { Properties { // _Color ("Main Color", Color) = (1,1,1,1) _MainTex ("Base (RGB) Trans (A)", 2D) = "white" {} _C... 阅读全文
posted @ 2014-05-20 16:58 陈峰 阅读(1131) 评论(0) 推荐(0)