08 2013 档案
矩阵的坐标变换(转)
摘要:矩阵的坐标变换(转)2010-10-17 13:26 by Clingingboy, 3884阅读, 0评论, 收藏, 编辑转http://learn.gxtc.edu.cn/NCourse/jxcamcad/cadcam/Mains/main11-2.htm2.3.3 基本二维变换 基本二维变换有比例变换(Scaling)、旋转变换(Rotating)、错切变换(Shearing)和平移变换(Translating)。 1)比例变换 比例变换就是将平面上任意一点的横坐标放大或缩小S11倍,纵坐标放大或缩小S22倍,即 其中S称为比例变换矩阵。图2.24是比例变换的几个例子。图中(b)是S..
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Build AssetBundle, missing shader.
摘要:BuildAssetBundle, missingshader.0My uniy version is 4.1.2f1.Every asset file packing to a single littleAssetBundle, and my building asset bundle process is as follow.PushAssetDependencies.Build all textures, shaders, materials, fbx asset bundle. PushAssetDependencies Build all prefabs asset bu...
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