摘要: 网格(一)几何信息ID3DXBaseMesh接口包含一个顶点缓存(用来存储网格顶点)和一个索引缓存(用来决定顶点怎样构成网格的三角形单元)。HRESULT ID3DXMesh::GetVertexBuffer(LPDIRECT3DVERTEXBUFFER9* ppVB);HRESULT ID3DXMesh::GetIndexBuffer(LPDIRECT3DINDEXBUFFER9* ppIB);例子:Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/-- 阅读全文
posted @ 2010-05-03 11:15 xyecho 阅读(1074) 评论(0) 推荐(0) 编辑