摘要: using System.Collections; using System.Collections.Generic; using UnityEngine; /*by Alexander*/ public class PositionChangerManager : MonoBehaviour { 阅读全文
posted @ 2020-09-01 09:49 艾孜尔江 阅读(1955) 评论(0) 推荐(0)
摘要: bool ScaleObject(GameObject myObject, int type = 1, float offset = 0.1f) { switch (type) { case -1: myObject.transform.localScale = new Vector3(myObje 阅读全文
posted @ 2020-09-01 08:52 艾孜尔江 阅读(6161) 评论(0) 推荐(0)