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using System.Collections; using System.Collections.Generic; using UnityEngine; /*by Alexander*/ public class PositionChangerManager : MonoBehaviour { 阅读全文
posted @ 2020-09-01 09:49
艾孜尔江
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摘要:
bool ScaleObject(GameObject myObject, int type = 1, float offset = 0.1f) { switch (type) { case -1: myObject.transform.localScale = new Vector3(myObje 阅读全文
posted @ 2020-09-01 08:52
艾孜尔江
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