摘要: 总的变换矩阵: matrix = projection * view * model 模型矩阵: modelMatrix=translateMatrix * scaleMatrix * rotateMatrix 视图矩阵: viewMatrix=gluLookAt(GLdouble eyex,GLd 阅读全文
posted @ 2016-07-18 09:06 EPHUIZI 阅读(653) 评论(0) 推荐(0) 编辑