摘要:
A simple demo using deferred shading and hdr rendering.I make the scene myself using 3ds max.Here is the github link:https://github.com/league1991/SnowmanHere are the results:来自为知笔记(Wiz) 阅读全文
摘要:
Here is a material-texture painting tool. Its usage is like Substance. The user can paint several material properties(such as color, reflection and bu 阅读全文
摘要:
Input an image, this tool generate a palette.The algorithm is in this paper: Data-driven Color Manifolds.The code in https://github.com/tody411/SOM-ColorManifolds helps me a lot.My code is in https://... 阅读全文
摘要:
A simple path tracing renderer. Here are some results. I made the scene using 3ds max. It is my dormitory in South China University of Technology. Her 阅读全文
摘要:
Rig Space simulation can add detailed motion to an existing animation. Source code: https://github.com/league1991/RigFEM Simulation result: Input Anim 阅读全文
摘要:
Using this plugin one can navigate the code easily. Source code and detailed user manual in https://github.com/league1991/CodeAtlasSublime . Find Call 阅读全文