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LARGE_INTEGER litmp;LARGE_INTEGER qt1, qt2;QueryPerformanceFrequency(&litmp);double dff = (double)litmp.QuadPart;QueryPerformanceCounter(&qt1); int *a... 阅读全文
posted @ 2015-04-25 23:48
light_world
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http://www.gametutorials.com/http://www.lighthouse3d.com/http://www.paulsprojects.net/http://www.flipcode.com/http://www.glprogramming.com/http://www.... 阅读全文
posted @ 2015-04-25 23:45
light_world
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在安卓和ios平台上可通过信号处理方式,在崩溃时打印Lua堆栈信息,方便分析bugstatic void dumpHandler(int cause, siginfo_t * info, void *uap){ CCLOG("Crash dump:"); CCLuaEngine* pEn... 阅读全文
posted @ 2015-04-25 23:41
light_world
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不知道并没错 阅读全文
posted @ 2015-04-25 22:37
light_world
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