# GDI+ 学习记录(16): 贝塞尔曲线 - Bezier、Beziers

//画贝塞尔曲线
var
g: TGPGraphics;
p: TGPPen;
begin
g := TGPGraphics.Create(Canvas.Handle);
p := TGPPen.Create(MakeColor(255,0,0),2);

g.DrawBezier(p, 11,11, 88,333, 99,0, 222,111); {参数是画笔与 4 个点的坐标}

p.Free;
g.Free;
end;

//使用 TGPPoint 或 TGPPointF
var
g: TGPGraphics;
p: TGPPen;
const
points: array[0..3] of TGPPoint = ((x:11;  y:11),
(x:88;  y:333),
(x:99;  y:0),
(x:222; y:111));
begin
g := TGPGraphics.Create(Canvas.Handle);
p := TGPPen.Create(MakeColor(255,0,0),2);

g.DrawBezier(p, points[0], points[1], points[2], points[3]); {用了 4 个常数点}

p.Free;
g.Free;
end;

//连续 Bezier 线
var
g: TGPGraphics;
p: TGPPen;
pts: array[0..6] of TGPPoint; //数组元素必须是 3 的倍数加 1
begin
g := TGPGraphics.Create(Canvas.Handle);
p := TGPPen.Create(MakeColor(255,0,0),4);

pts[0].X := 77;  pts[0].Y := 44;
pts[1].X := 66;  pts[1].Y := 111;
pts[2].X := 88;  pts[2].Y := 222;
pts[3].X := 111; pts[3].Y := 88;
pts[4].X := 132; pts[4].Y := 222;
pts[5].X := 222; pts[5].Y := 111;
pts[6].X := 256; pts[6].Y := 11;

g.DrawBeziers(p, PGPPoint(@pts), Length(pts));

p.Free;
g.Free;
end;


posted on 2007-12-27 19:04  万一  阅读(3649)  评论(2编辑  收藏